- NodeJS v20+
- Docker
- Yarn: v1.22
- MongoDB requires x86 architecture to run for v5+ versions. You can track this issue for updates.
Windows user please refer to docs/windows-setup.md for setup instructions.
git clone https://github.com/lancatlin/linux-odyssey.git
cd linux-odyssey
yarn install
- app: frontend
- server: backend
- quests: tutorials scripts for each quest
- packages: other packages
- analytics: admin dashboard to analyze collected data
- constants: some shared config values for app and server
- container: the script run in container to capture users' command
- file-graph: the algorithm to construct and modify file graph, used in both app and server
- models: definitions of MondoDB collections (data schema)
- utils: other utility code shared between packages
- game (in the future): core logic of game playing, will be extracted from server
The configuration is stored in the .env
file. You can copy from the sample file.
cp .env.sample .env
The backend will use a SSH key pair to login to the player's container. The private key is on the host, and the public key is copied to the player's container.
The key pair is stored in ./config/ssh_key
and ./config/ssh_key.pub
. If it doesn't exist, the backend will generate a new pair and store them.
- docker-compose.yml: The one used for development. It sets up MongoDB and builds base quest image.
- docker-compose.prod.yml: The one used for production deployment. It has a Nginx service, a backend, a database, an analytics service, and creates isolated networks for player containers.
- docker-compose.testing.yml: Similar to production config, but sets up an one-time environment for end-to-end testing.
This sets up a development database, and running development server for frontend and backend.
Pull the latest images:
docker compose pull
Start the containers:
docker compose up -d
This will start the db. it will automatically restarts by Docker.
Building quest images:
docker compose build base
yarn build:quests
In each quest folder, there is a game.yml
file, which is the quest definition.
If you want to include additional files, put them in a home
folder. The files in home
will be copied to the user's home on container creation automatically.
quests/
├── Dockerfile # Base image
├── entrypoint.sh # Entrypoint for the container
├── discover
│ └── game.yml
├── helloworld
│ ├── Dockerfile # Overwrite the image
│ ├── game.yml
│ └── home # Include additional files
│ └── forgotten_scroll.txt
├── read
│ └── game.yml
└── spell
├── Dockerfile
├── game.yml
└── home
└── ancient_scroll.txt
An optional Dockerfile
can overwrite the base image. You can use this to install additional dependencies or modify the environment.
Customized entrypoint.sh
for each quest is not yet supported.
To build all quests:
yarn build:quests
The base image is built with docker-compose, so you can use docker compose build base
to rebuild it. Once you rebuild the base image, you have to rebuild all quests.
To improve the development experience, we can mount the host directory to the container in the pattern:
/path/to/linux-odyssey/quests/${quest_id}/home:/home/commander
/path/to/linux-odyssey/packages/container:/usr/local/lib/container
You can edit the files on your host, and the changes will be reflected in the container. This is disabled by default. To enable it, you can set the following environment variables:
MOUNT_QUEST=true
Copy .env.sample
to .env
and customize it for your needs.
Run dev server (frontend, backend):
yarn dev
IMPORTANT NOTE: only the app and server have hot-reloading, other packages require manually running yarn dev
in each package.
To develop analytics dashboard:
yarn analytics
The default username and password is alex
and Alex1234
.
Unit tests:
yarn test:unit
Run Cypress locally, using the current development containers:
docker compose up -d
yarn test:e2e
Run Cypress in container, create brand-new containers along with it:
./docker-scripts.sh test
# or with building
./docker-scripts.sh test --build
# tearing off the containers
./docker-scripts.sh down
Create production env
cp .env.prod.sample .env.prod
Edit .env.prod
BASE_URL=https://yourdomain.com # IMPORTANT to make login work
SECRET_KEY=xxxx # Change it to something safe!
Start the service
# Build the images (only allowed for maintainers)
docker compose -f docker-compose.prod.yml build
docker compose -f docker-compose.prod.yml push
# Server side
docker compose -f docker-compose.prod.yml pull
yarn build:quests
docker compose -f docker-compose.prod.yml up -d
To enable social login, you should have OAuth client token in a .env
file:
You can copy from .env.sample
YOU MUST CHANGE THE SECRET_KEY in .env
file.
SECRET_KEY=your-secret-key
You can generate a random key by running
yarn setup