[core] Fix pre-existing extension point issue #374
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This PR fixes a pre-existing issue with our extension points. Without this change, when a new decoder plugin was added and cleanup_plugins was called at the end of a program, the extension points would sometimes crash. The solution is the following:
dlclosea plugin library while keeping the parent libcudaq-qec.so library open.Also, a bit unrelated, but I also changed one of our tests to use a simulator that supports noise (stim) vs the default (which is often qpp depending on the environment). This eliminates thousands of warning messages that were introduced with NVIDIA/cuda-quantum#3113.