Releases: NaitorStudios/UltimateFullscreenPlus
Releases · NaitorStudios/UltimateFullscreenPlus
UFS+ Beta 3
The expressions to get the visible edges are not available to all modes, not only the new one.
I haven't tested it a lot, but I think it's working correctly.
UFS+ Beta 2
Changed the identifier to not conflict with origina Ultimate Fullscreen object
UFS+ Beta 1
This is the first public release of the unofficial update to Ultimate Fullscreen object for Clickteam Fusion 2.5.
Features & Fixes:
- Added support for multiple monitors, picking the right monitor's resolution, and automatically refreshing on monitor switch.
- New condition to check for a monitor switch.
- New condition for manually refreshing it.
- Entirely new mode that has a "Play Area that will always be seen, and the rest can be cropped out to adjust to different aspect ratios while maintaining it pixel perfect. (Mode 6)
- New expressions to get the Play Area & Screen Edges.
- New icon.
- You can resize the object to use as guide for the Play Area resolution.
Known issues:
- Currently Play Area & Screen Edges only works for the new mode.
- New mode only works in Fullscreen (it won't cause any problems unless you enable it to be applied in windowed mode.
The new mode requires you to specify the size of the Play Area (area that will always be visible)
You can get to the right resolutions for both app and Play area resolution by calculating, but this will be automatic in the future.
It should work in any aspect ratio, 4:3 to 32:9 (ultrawide).