Galaxy Engine 1.7.2
**Hello! For this update I have worked mainly on optimizing the gravity algorithm and adding GPU support. Currently GPU doesn't grant a massive boost but any extra FPS are welcome! The performance on CPU has improved by roughly 63% and with the help of GPU, the total performance gain is roughly 82% with density color on (this is the most computationally expensive color mode and the one I used for testing). This is almost double the performance with GPU enabled!
On top of that, I have been working on some new features including a 3D model exporter to bring the simulations to your favorite 3D program like Blender, a new turbulence color mode and reworked trail visuals.**
Here is a video showcasing the new update:
Changelog:
- Added basic GPU support (doesn't support all features)
- Added "Turbulence" color mode
- Added "Max Turbulence Color" slider
- Added "Turbulence Fade Rate" slider
- Added "Turbulence Contrast" slider
- Added "Turbulence Custom Colors" button
- Added .ply file export feature
- Reworked trail visuals
- Optimized quadtree creation
- Optimized quadtree traversal
- Set softening minimum slider value to 0.5
- Changed slider "Max Color Force" to "Max Force Color"
Currently, GPU doesn't support all features like fluids and correct temperature simulation.