An advanced, interactive chess coordinates training application designed with a focus on precise timing, statistical analysis, and performance tracking. Built using Python and Tkinter, this application combines mathematical rigor with an intuitive user interface to help players master chess board coordinates.
- Core Features
- Technical Architecture
- Mathematical Components
- Installation
- Usage Guide
- Performance Analytics
- Development Guidelines
- Testing
- Contributing
- Dynamic 8x8 chessboard with configurable perspectives
- Real-time coordinate validation
- Adaptive color schemes for optimal visibility
- Toggle-able coordinate overlay system
- Comprehensive statistical tracking
- Real-time performance metrics
- Historical trend analysis
- Visual performance graphs using Matplotlib
- Configurable practice session duration (5-60 seconds)
- Board perspective switching (White/Black)
- Coordinate visibility toggling
- Custom color schemes
- JSON-based statistics persistence
- Session history tracking
- Performance data export/import
- Timestamped records
ChessCoordinateTraining/
├── src/
│ ├── core/
│ │ ├── game_logic.py # Core game mechanics
│ │ └── stats.py # Statistical analysis
│ └── ui/
│ └── components.py # UI components
├── tests/
│ ├── test_components.py # UI testing
│ ├── test_game_logic.py # Core logic testing
│ └── test_integration.py # Integration testing
└── main.py # Application entry point
ChessCoordinatesGame
: Main application controllerGameState
: Game state managementPerformanceTracker
: Statistical analysis engineChessboardCanvas
: Visual board representation
The application employs a sophisticated scoring algorithm:
score = base_score + accuracy_bonus + speed_bonus - penalties
where:
- base_score = correct_clicks * 100
- accuracy_bonus = base_score * (correct_clicks / total_clicks)
- speed_bonus = max(0, 500 - (avg_response_time * 100))
- penalties = wrong_clicks * 50
- Accuracy Calculation:
accuracy = (correct_clicks / total_clicks) * 100
- Response Time Analysis:
avg_response_time = total_response_time / correct_clicks
- Statistical Trend Analysis using moving averages
- Python 3.8+
- Required packages:
pip install -r requirements.txt
git clone https://github.com/yourusername/chess-coordinates-trainer.git
cd chess-coordinates-trainer
python -m pip install -e .
- Start the application:
python main.py
- Configure session duration using the slider
- Click "Start" to begin training
- Click the corresponding square when shown a coordinate
- Board Flipping: Use "Flip Board" for perspective training
- Statistics Export: Save your progress via "Save Stats"
- Data Analysis: View performance trends in the graphs panel
- Session Management: Load/unload previous training data
-
Accuracy Metrics
- Correct/incorrect moves
- Success rate percentage
- Moving accuracy average
-
Timing Metrics
- Average response time
- Fastest/slowest responses
- Time-based performance trends
-
Progress Tracking
- Historical performance data
- Session-by-session comparison
- Long-term improvement analysis
- Score progression graphs
- Accuracy trend analysis
- Response time distribution
- Click pattern analysis
- Modular architecture with clear separation of concerns
- Event-driven design for UI interactions
- Object-oriented implementation
- Comprehensive error handling
- Follow PEP 8 style guidelines
- Maintain comprehensive docstrings
- Implement unit tests for new features
- Use type hints for better code clarity
-
Unit Tests
python -m unittest tests/test_game_logic.py python -m unittest tests/test_components.py
-
Integration Tests
python -m unittest tests/test_integration.py