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2.0.0-pre7
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Features:
MultiThreaded gecko model renderer (up to 90% performance improvement).
Mekanism - AE2 gas support (requires MekanismEnergistics ).
Add ME Machinery Gas Input/Output Bus.
ME PatternProvider new type support.
GeckoLib model bloom effect support (requires GTCEu or Lumenized).
CraftingBlockMode for MEPatternProvider.
MEFluidOutputBus now is OneFluidOneSlot (GasOutputBus are not).
The GeckoLib model of the controller can now be previewed normally in the preview gui (jei or blueprint).
Fixes:
Fix AE2 hard dependencies (#101 , #102 ).
Fix incorrect get judgment for ControllerModelGetEvent (#95 ).
Fix ConcurrentModificationException and ArrayIndexOutOfBoundsException triggered randomly during runtime.
Fix the problem that the GUI fluid slot of ME Machinery Fluid Input/Output Bus doesn't work properly under the environment of Vanilla AE2.
Fix MEPatternProvider would lose ItemStacks with more than 127 stacks when save game.
Fix an occasional problem with an abnormal number of parallelism.
Fix the controller is not changing color like the other blocks when using "color" in the machine.json (#103 ).
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