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Merge branch 'master' into 2.4_Lite
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7 files changed

+42
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data/text/po/sv.po

Lines changed: 21 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ msgstr ""
44
"Project-Id-Version: PACKAGE VERSION\n"
55
"Report-Msgid-Bugs-To: \n"
66
"POT-Creation-Date: 2025-08-12-09:57+0000\n"
7-
"PO-Revision-Date: 2025-12-21 09:52+0000\n"
7+
"PO-Revision-Date: 2026-01-02 22:52+0000\n"
88
"Last-Translator: tygyh <jonis9898@hotmail.com>\n"
99
"Language-Team: none\n"
1010
"Language: sv\n"
@@ -15103,44 +15103,55 @@ msgid ""
1510315103
" where we'll be safe from raiders, slavers, and such. So far he has the food and water systems up, but\n"
1510415104
" that's about it."
1510515105
msgstr ""
15106+
"Så... Vi får inte prata om det, men eftersom jag behöver din hjälp... Valvet "
15107+
"håller på att\n"
15108+
" reparerat av Darion. Han är vår välgörare. När det är fullt fungerande, ska "
15109+
"vi alla flytta in.\n"
15110+
" där vi kommer att vara säkra från plundrare, slavhandlare och liknande. Än "
15111+
"så länge har han mat- och vattensystemen uppe, men\n"
15112+
" det är typ allt."
1510615113

1510715114
#: dialog/bcrebecc.msg:169
1510815115
msgid "Me see. Need know more."
15109-
msgstr ""
15116+
msgstr "Förstår. Behöva veta mer."
1511015117

1511115118
#: dialog/bcrebecc.msg:170
1511215119
msgid "I need to know more."
15113-
msgstr ""
15120+
msgstr "Jag behöver veta mer."
1511415121

1511515122
#: dialog/bcrebecc.msg:171
1511615123
msgid ""
1511715124
"There's not much to say, really. Darion keeps to himself and never leaves the vault. If he has\n"
1511815125
" anything to say, he says it through Zeke. I've only met him once, and he seemed like a nice guy."
1511915126
msgstr ""
15127+
"Det finns inte mycket att säga, egentligen. Darion håller sig för sig själv "
15128+
"och lämnar aldrig valvet. Om han har\n"
15129+
" något att säga, så säger han det genom Zeke. Jag har bara träffat honom en "
15130+
"gång, och han verkade vara en trevlig kille."
1512015131

1512115132
#: dialog/bcrebecc.msg:173
1512215133
msgid "Nice guys finish last. I wonder what he's up to?"
1512315134
msgstr ""
1512415135

1512515136
#: dialog/bcrebecc.msg:175
1512615137
msgid "That's okay. You are very helpful."
15127-
msgstr ""
15138+
msgstr "Det är okej. Du är väldigt hjälpsam."
1512815139

1512915140
#: dialog/bcrebecc.msg:176
1513015141
msgid "I have nothing to give you other than my undying gratitude."
15131-
msgstr ""
15142+
msgstr "Jag har inget annat att ge dig än min eviga tacksamhet."
1513215143

1513315144
#: dialog/bcrebecc.msg:177
1513415145
msgid "That's more than enough. I'll help you."
15135-
msgstr ""
15146+
msgstr "Det är mer än tillräckligt. Jag tänker hjälpa dig."
1513615147

1513715148
#: dialog/bcrebecc.msg:178
1513815149
msgid "It'll take more than that to buy my help."
15139-
msgstr ""
15150+
msgstr "Det krävs mer än så för att köpa min hjälp."
1514015151

1514115152
#: dialog/bcrebecc.msg:179
1514215153
msgid "What the hell, I'll help you."
15143-
msgstr ""
15154+
msgstr "Vad fan, jag tänker hjälpa dig."
1514415155

1514515156
#: dialog/bcrebecc.msg:180
1514615157
msgid ""
@@ -15155,15 +15166,15 @@ msgstr ""
1515515166

1515615167
#: dialog/bcrebecc.msg:182
1515715168
msgid "You no worry, me find girl."
15158-
msgstr ""
15169+
msgstr "Du inte oroa, hittar flicka."
1515915170

1516015171
#: dialog/bcrebecc.msg:183 dialog/ccquincy.msg:130
1516115172
msgid "Ooops."
1516215173
msgstr "Ojdå."
1516315174

1516415175
#: dialog/bcrebecc.msg:184
1516515176
msgid "I'll try and stop them."
15166-
msgstr ""
15177+
msgstr "Jag ska försöka stoppa dem."
1516715178

1516815179
#: dialog/bcrebecc.msg:185
1516915180
msgid "They won't stop me from finding your daughter."

data/text/swedish/dialog/bcrebecc.msg

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -81,29 +81,29 @@
8181
vaults lately.}
8282
{166}{}{Okay, me do.}
8383
{167}{}{All right, I will.}
84-
{168}{}{Well... we're not supposed to talk about it, but since I need your help... The vault is being
85-
repaired by Darion. He's our benefactor. When it's fully functional, we're all supposed to move in
86-
where we'll be safe from raiders, slavers, and such. So far he has the food and water systems up, but
87-
that's about it.}
88-
{169}{}{Me see. Need know more.}
89-
{170}{}{I need to know more.}
90-
{171}{}{There's not much to say, really. Darion keeps to himself and never leaves the vault. If he has
91-
anything to say, he says it through Zeke. I've only met him once, and he seemed like a nice guy.}
84+
{168}{}{... Vi får inte prata om det, men eftersom jag behöver din hjälp... Valvet håller på att
85+
reparerat av Darion. Han är vår välgörare. När det är fullt fungerande, ska vi alla flytta in.
86+
där vi kommer att vara säkra från plundrare, slavhandlare och liknande. Än så länge har han mat- och vattensystemen uppe, men
87+
det är typ allt.}
88+
{169}{}{Förstår. Behöva veta mer.}
89+
{170}{}{Jag behöver veta mer.}
90+
{171}{}{Det finns inte mycket att säga, egentligen. Darion håller sig för sig själv och lämnar aldrig valvet. Om han har
91+
något att säga, så säger han det genom Zeke. Jag har bara träffat honom en gång, och han verkade vara en trevlig kille.}
9292
{172}{}{Okej.}
9393
{173}{}{Nice guys finish last. I wonder what he's up to?}
9494
{174}{}{Jag förstår.}
95-
{175}{}{That's okay. You are very helpful.}
96-
{176}{}{I have nothing to give you other than my undying gratitude.}
97-
{177}{}{That's more than enough. I'll help you.}
98-
{178}{}{It'll take more than that to buy my help.}
99-
{179}{}{What the hell, I'll help you.}
95+
{175}{}{Det är okej. Du är väldigt hjälpsam.}
96+
{176}{}{Jag har inget annat att ge dig än min eviga tacksamhet.}
97+
{177}{}{Det är mer än tillräckligt. Jag tänker hjälpa dig.}
98+
{178}{}{Det krävs mer än så för att köpa min hjälp.}
99+
{179}{}{Vad fan, jag tänker hjälpa dig.}
100100
{180}{}{Thank you so much. I'll never be able to repay you for this. I'll wait here until you bring...
101101
Hey, there was someone outside listening to us! I saw their shadow on the tent wall. They just ran off
102102
that way! ::points north-east:: They must have heard everything!}
103103
{181}{}{Me stop, no get away!}
104-
{182}{}{You no worry, me find girl.}
104+
{182}{}{Du inte oroa, hittar flicka.}
105105
{183}{}{Ojdå.}
106-
{184}{}{I'll try and stop them.}
106+
{184}{}{Jag ska försöka stoppa dem.}
107107
{185}{}{They won't stop me from finding your daughter.}
108108
{186}{}{Oh well. Shit happens.}
109109
{187}{}{Please, just go away.}

scripts_src/brokhill/hcchad.ssl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -506,7 +506,7 @@ procedure Node004 begin
506506
//if (global_var(GVAR_BH_CHAD) == CHAD_SUSPICIOUS) then
507507
if ( (global_var(GVAR_BH_CHAD) >= CHAD_SUSPICIOUS) and (global_var(GVAR_BH_CHAD) <= CHAD_CONFIRMED_GECKO) ) then //edit by killap (expansion pack)
508508
NOption(124,Node008,004);
509-
if ( /*(global_var(GVAR_BH_CHAD) == CHAD_CONFIRMED) or (global_Var(GVAR_BH_CHAD) == CHAD_CONFIRMED_GECKO) or*/ (global_var(GVAR_BH_CHAD) == CHAD_CONFIRMED_BROKENHILLS) ) then begin
509+
if ((global_var(GVAR_BH_CHAD) == CHAD_CONFIRMED_BROKENHILLS) ) then begin
510510
//NOption(125,Node009,004); // killap - expansion pack
511511
NOption(126,Node022,004); //was 009 - killap - expansion pack
512512
end

scripts_src/ncr/scslvgrd.ssl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -165,7 +165,7 @@ procedure critter_p_proc begin
165165
if (map_var(MVAR_Slavers_Attack) == 1) then begin
166166
set_local_var(LVAR_Hostile, 2);
167167
end else begin
168-
if (/*onPatrol and */seep) then begin
168+
if (seep) then begin
169169
if (tile_in_tile_rect(13725, 12485, 19125, 19085, dude_tile)) then begin
170170
set_map_var(MVAR_Slavers_Attack, 1);
171171
end

scripts_src/newreno/ncrenesc.ssl

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -822,10 +822,10 @@ procedure Node042 begin
822822
end else if (get_glasses == glasses_freebie) then begin
823823
NOption(244, Node066, 004);
824824
end
825-
// There is no point to check for knowing him since his mouse over says his name.
825+
// There is no point to check "know_renesco" since his mouseover says his name.
826826
// Plus, depending upon what dialogue tree you go through when first meeting him, you might not ever set this variable
827827
// Could be fixed by tweaking the dialogue so that he always ends up introducing himself, but it is not worth it. -killap
828-
if (/*(know_renesco) and */ ((mine_reward_cash) or (mine_reward_free)) and (gave_mine_tool == false)) then begin
828+
if (((mine_reward_cash) or (mine_reward_free)) and (gave_mine_tool == false)) then begin
829829
NOption(710, Node990, 004);
830830
end
831831
NOption(711, Node036, 008);

scripts_src/sanfran/fccrocke.ssl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -211,7 +211,7 @@ procedure talk_p_proc begin
211211
gSay_End;
212212
end_dialogue;
213213
end
214-
end else if (/*armor_flag(ARMOR_SOLDFUELTANKER) or */armor_flag(ARMOR_SOLDMONEY)) then begin //killap's fix: commented out since this is the tanker variable and in addition, the elron variable is not needed since the fuel was requested for the spaceship and not Crocke (why would he get mad then?)
214+
end else if (armor_flag(ARMOR_SOLDMONEY)) then begin // killap's fix: commented out armor_flag(ARMOR_SOLDFUELTANKER) since this is the tanker variable and in addition, the elron variable is not needed since the fuel was requested for the spaceship and not Crocke (why would he get mad then?)
215215
start_gdialog(NAME,self_obj,4,-1,-1);
216216
gSay_Start;
217217
call Node021;

scripts_src/sanfran/fcronmey.ssl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -191,7 +191,7 @@ procedure talk_p_proc begin
191191

192192
if (san_fran_flag(SF_PUNKS_ENEMY)) then begin
193193
call Node014;
194-
end else if ( /*(not good_critter_reaction) and */(not local_var(LVAR_Girl_Reaction)) and (not local_var(LVAR_Spleen_Reaction))) then begin
194+
end else if ((not good_critter_reaction) and (not local_var(LVAR_Girl_Reaction)) and (not local_var(LVAR_Spleen_Reaction))) then begin
195195
call Node001;
196196
end else begin
197197
start_gdialog(NAME,self_obj,4,-1,-1);

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