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Vfx graphics#23

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PresenceOP-Coder wants to merge 2 commits intoOPCODE-Open-Spring-Fest:mainfrom
PresenceOP-Coder:vfx-graphics
Closed

Vfx graphics#23
PresenceOP-Coder wants to merge 2 commits intoOPCODE-Open-Spring-Fest:mainfrom
PresenceOP-Coder:vfx-graphics

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@PresenceOP-Coder
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@PresenceOP-Coder PresenceOP-Coder commented Oct 30, 2025

Description

This pull request enhances the visual appeal of the game by adding improved graphics, animations, and effects for a more immersive experience.
Key updates include:

  • Added dynamic backgrounds and parallax layers for visual depth
  • Implemented particle effects for collisions and scoring events
  • Added subtle camera shake feedback on obstacle impact
  • Experimented with 2D lighting and shaders to improve visual polish and realism

Semver Changes

  • Patch (bug fix, no new features)
  • Minor (new features, no breaking changes)
  • Major (breaking changes)

Issues

Closes #5

Checklist

@Just-Here-TO-Code
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@PresenceOP-Coder
It seems you have worked on #5 issue, but you have mentioned #9 in what issue this PR closes , which is actually a PR from someone else. Could you just confirm that for me?

@PresenceOP-Coder
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my mistake fixed it

@Just-Here-TO-Code
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Just-Here-TO-Code commented Oct 30, 2025

@PresenceOP-Coder
Good work there, really loved the VFX, specially when the player collides with the walls and the obstacles, just two issues, firstly, implement it to the other levels too, secondly, the VFX that appears when the player collides only comes ones per obstacles, so like it's triggered only ones, if i hit the same obstacle again, it (the VFX) does not appear, please fix that, You can either make the VFX appear forever on the obstacles the player has already collided with, or make them appear every time.
That's it, i'm closing this PR for now, just make these changes, thanks!

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Improve Graphics and Visual Effects

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