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feat: implemented collectible and powerup in all levels#25

Merged
Just-Here-TO-Code merged 1 commit intoOPCODE-Open-Spring-Fest:mainfrom
PresenceOP-Coder:all_level
Nov 2, 2025
Merged

feat: implemented collectible and powerup in all levels#25
Just-Here-TO-Code merged 1 commit intoOPCODE-Open-Spring-Fest:mainfrom
PresenceOP-Coder:all_level

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@PresenceOP-Coder
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Description

This pull request introduces collectible power-ups to make gameplay more dynamic and rewarding.
Players can now interact with new collectibles added for each level, enhancing both difficulty and engagement.

Key updates include:

  • Added Heart collectible that grants an extra life upon collection
  • Added Gem collectible that provides temporary invincibility
  • Implemented HUD indicators for active power-ups
  • Designed smooth spawn and collection animations for visual appeal
  • Integrated collectibles with existing game logic for consistent behavior across levels

Semver Changes

  • Patch (bug fix, no new features)
  • Minor (new features, no breaking changes)
  • Major (breaking changes)

Issues

Closes #16

Checklist

@PresenceOP-Coder
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@Just-Here-TO-Code review fast assign next add labels

@Just-Here-TO-Code Just-Here-TO-Code merged commit 9f9d3de into OPCODE-Open-Spring-Fest:main Nov 2, 2025
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@PerHac13
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has been re evaluated

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Add power-ups and collectibles to all the levels

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