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Description
This pull request introduces a complete, persistent game economy system, including the collection of coins, saving the coin balance across sessions, and a new navigable Skins Shop scene where players can spend their currency.
Key Changes
Coin Collectibles:
Updated
Collectible.csto handle coin pickups.Persistent Economy:
Added coin saving/loading logic using
PlayerPrefsinPlayerCollectibles.cs.Scene Navigation:
Integrated
GoToShop()function intoMainMenu.csto allow access to the new Shop scene.Shop Logic:
Added
ShopController.csto manage the UI, read the persistent coin balance, and execute purchase/deduction logic.Universal UI:
Implemented a single
CoinsUI.cscomponent that correctly displays the current coin balance in all scenes (MainMenu, Shop, Levels).Semver Changes
Issues
List any issues that this pull request closes.
Closes #57 (Implement basic Shop UI and Coin Economy)
Checklist