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Fixes #1228. The fix is accomplished by replacing the vanilla cutscene code setting the inventory slot to a fairy ocarina with a call to a new function which resolves the override, sets the inventory slot accordingly, and displays the correct text box. A previous patch for displaying the text box is removed. This also fixes an issue introduced by #2035 where the text box would say “Player 0” in multiworld.
Tested going into the cutscene with 0, 1, and 2 ocarinas. Also made sure that shuffled ocarinas (and overworld ER) remain unaffected.
Special thanks to @GSKirox who identified the vanilla code and wrote the hack to replace it.