Compiletime rgb() evaluation#2115
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wixoaGit merged 9 commits intoOpenDreamProject:masterfrom Aug 22, 2025
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rgb() evaluationrgb() evaluation
ike709
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Nov 30, 2024
wixoaGit
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Jan 16, 2025
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This breaks rgb(r=1, 2, 3). It should give #010203 but it instead gives #010000.
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…lergb # Conflicts: # DMCompiler/SharedOperations.cs # OpenDreamRuntime/Procs/DMOpcodeHandlers.cs
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wixoaGit
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Aug 22, 2025
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rgb()is supposed to be considered a constant when its args are constant, as shown in the included unit test which passes in BYOND.To facilitate this,
rgb()handling has been moved to the compiler and theDMExpressionnow implementsTryAsConstant().As a bonus, the peephole optimizer will attempt to evaluate it at compiletime whenever
Rgb's argtype isFromStackand its argcount matches a precedingPushNFloatscount. That means we'll compiletime eval something likergb(255,255,255)but notrgb(255,255,255, space=foo()).