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Object Editor 5.7.0

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@LeftofZen LeftofZen released this 26 Dec 11:42
· 33 commits to master since this release
0dc5c5f

What's Changed

  • Allow user to set custom values for CargoObject cargo categories. This can be set with the CargoCategory override value. c543812
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  • Support prototype variable map sizes in saves/scenarios/landscapes. #217
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  • Add primitive building component viewer. You can pan the images in the viewer but not edit them. You can edit them from the BuildingVariations and BuildingHeights properties in the normal property grid. #218
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  • Prevent modification of SoundObject.SoundObjectData in the UI (as its determined by the WAV file). 764a5a8
  • Remove var_0D and var_6E from TrackStationObject as OpenLoco confirms these properties are not used in-game. 63a11d8
  • Name more RoadObject flags and TreeObject flags. 782a535, ce110d5, 8f3ab23
  • Use separate folders for user downloads and cached online files. 94e1067
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  • Allow user to set custom values for VehicleObject compatible cargo. 5082f15
  • Respect 'vanilla' flag in DAT files, as least in the UI. 3fdcd65

Full Changelog: 5.6.0...5.7.0