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Releases: OpenLoco/ObjectEditor

4.4.2

08 Jun 01:06
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What's Changed from 4.4.1

  • Remove Ctrl+V keybind for save games, as it interferes with OS paste commands. By @LeftofZen in 6816151
  • Fix file treeview not switching source items list between online and local mode. By @LeftofZen in f3085eb

Full Changelog: 4.4.1...4.4.2

Object Editor 4.4.1

28 May 01:09
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What's Changed from 4.3.0

  • Named VehicleObjectFlags::LargerBoundingBox, by @LeftofZen in 9b499f0
  • Added a toggle button to allow you to decide whether to open objects in new tabs or reuse the same tab. Tabs are useful when you want to work or view multiple objects at the same time and switch between them. Not using tabs is useful when just browsing objects, particularly in 'Online' mode. By @LeftofZen in 708e09f
    image
  • Replaced the old folder file viewer with a different control that supports virtualisation, meaning it will not lag with large numbers of objects. This was a particular problem when trying to browse the Vehicles -> Trains expansion node in Online mode since that contains 20k+ objects. It also shows some basic file attributes for now, though there is still more work to do in this area. By @LeftofZen in ff1c45e, d366c04
    image
  • Added a button to let you quickly copy an object to one of OpenLoco's built-in object data folders, as well as shortcuts for viewing the objects in those folders. You will need to set these folders in the settings first!. By @LeftofZen in b3f4bbb
    image | image
  • Added some keyboard shortcuts for simple operations, eg Ctrl+O to open an object, Ctrl+S to save, F5 to reload it, etc. By @LeftofZen in f789e0f
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  • Fixed a crash when attempting to show/load vanilla objects in online mode, by @LeftofZen in d6307bf

Full Changelog: 4.3.0...4.4.0

Object Editor 4.3.0

29 Mar 07:18
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What's Changed

Full Changelog: 4.2.6...4.3.0

Object Editor 4.2.6

08 Mar 10:50
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What's Changed

  • Name more properties from Industry and Land Objects, mostly around farm tiles. By @LeftofZen in 14242c6, b236b94
  • Fix bug where SimpleMotorSound::BaseAccelerationFrequency couldn't be saved. By @LeftofZen in 9cca367

Full Changelog: 4.2.5...4.2.6

Object Editor 4.2.5

07 Mar 12:25
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What's Changed

  • Rename incorrectly-named properties in TrackObject (Vehicles should have been TracksAndRoads). By @LeftofZen in 448800a
  • Fixed a bug causing online objects to not be viewable/downloadable. By @LeftofZen in 948f2df

Full Changelog: 4.2.4...4.2.5

Object Editor 4.2.4

05 Mar 12:52
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What's Changed

  • In 4.2.0 (and 4.2.1) there was an issue where exporting and importing images would result in losing all of the x/y offsets, the zoom offset and the flags from the G1Elements in the image table. After a few changes and tests, the editor now exports a sprites.json file on image table export, in the same format as the blender sprites.json file, with a few extra properties to store all this data. On import the editor reads sprites.json as usual and imports all the relevant data.

    • Fix issue causing G1Element data to be lost when exporting and re-importing images from objects. By @LeftofZen in 8427fa0
    • Export all relevant g1 element data into sprites.json on imagetable export. By @LeftofZen in 8427fa0
    • Use the zoomoffset and flags from the json file. By @LeftofZen in 2e5c6d0

Full Changelog: 4.2.1...4.2.4

Object Editor 4.2.3

05 Mar 12:29
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Object Editor 4.2.3 Pre-release
Pre-release

What's Changed

  • Export all relevant g1 element data into sprites.json on imagetable export. By @LeftofZen in 8427fa0

Full Changelog: 4.2.2...4.2.3

Object Editor 4.2.2

05 Mar 11:47
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Object Editor 4.2.2 Pre-release
Pre-release

Object Editor 4.2.2

What's Changed

  • Fix issue causing G1Element data to be lost when exporting and re-importing images from objects. By @LeftofZen in 8427fa0

Full Changelog: 4.2.1...4.2.2

Object Editor 4.2.1

05 Mar 02:27
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Object Editor 4.2.1 Pre-release
Pre-release

What's Changed

  • Fix bug in path calculation for sprites.json, which caused the file to not load. By @LeftofZen in 612fb56
  • Sync the selected object between folder treeview and tabbed objects. By @LeftofZen in db97fb9

Full Changelog: 4.2.0...4.2.1

Object Editor 4.2.0

02 Mar 12:03
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What's Changed

  • Add "crop images" button and functionality. For any image table, clicking the "Crop images" button will automatically resize all images in the image table to remove any blank/transparent pixels around the edges, minimising the size required for the image. It will also adjust the offsets accordingly. By @LeftofZen in #172
  • Add palette remap for image table. This lets the user view remappable objects (eg vehicles) in their remap colours. Note this is for display only, and it will not affect the saving of the image table. By @LeftofZen in #173
  • Use absolute path for files in the object viewmodel. This should fix a bug where you open a file from one index, change the index, then attempt to save the first file. By @LeftofZen in #174
  • Add a better pan-and-zoom control to the image previewer, as well as make the border and offset display pixel-perfect. By @LeftofZen in f38e7cc
  • Allow importing any number of images into objects (previous was locked to having the same number as the existing object). Be careful though! There is currently no automated support for updating the animation, body, bogey, or any other part of the image data. You will need to update these manually! By @LeftofZen in b261174
  • Name 2 IndustryObjectFlags values (CanIncreaseProduction and CanDecreaseProduction), by @LeftofZen in 352379c
  • Fix CargoFlags to be editable in the UI via checkboxes, not a dropdown. By @LeftofZen in 9ae6691

Full Changelog: 4.1.3...4.2.0