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v2.0.0-rc.2

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@OrfeasZ OrfeasZ released this 01 Feb 11:30
· 844 commits to master since this release

Changes

  • [Editor] Add support for entity property manipulation
  • [Editor] Introduce a websocket server for remotely controlling the editor, eg. via QNE (see here)
  • Remove deprecated CodeGen mod
  • Add support for drawing quads
  • [DebugMod] Fix asset list (Fixes #83 #89)
  • Disable EOS overlay in debug builds to allow using tools like nSight / RenderDoc
  • Improve D3D hooking code (Fixes #90 #93 #77)
  • Add support for mods to maintain and persist their own settings (see Get/SetSetting methods in IPluginInterface)
  • [Editor] Persist snapping preferences in settings

Contributor changes

  • Clarify usage of the SDK panel by @TheBoxyBear in #67
  • [Editor] Add toggle camera entity feature by @Notexe in #65
  • Added feature for freecam to track selected NPCs. by @CrunchyBiscuit19 in #54
  • Block input while the ImGui menu is open by @pavledev in #71
  • Modify m_PrimitiveScale property while using scale mode in ImGuizmo by @pavledev in #74
  • Update ZPhysics.h by @pavledev in #76
  • Add options to teleport player and kill NPC using free camera by @pavledev in #79
  • Add DebugCheckKeyEntityEnabler mod by @pavledev in #72
  • Add code for SColorRGB and SColorRGBA properties by @pavledev in #82
  • Editor style freecam and Editor mod QoL features/changes by @Notexe in #75

New Contributors

Full Changelog: v2.0.0-rc.1...v2.0.0-rc.2