Releases: OrfeasZ/ZHMTools
Releases · OrfeasZ/ZHMTools
v4.0.0
This is a major release focused around improving ResourceLib, both when used by ResourceTool and third-party tools with game data, but also when used directly in the game (e.g. via the Mod SDK).
What's changed
- Dropped support for Hitman Absolution
- Dropped support for emscripten
- Added support for
ASVAresources - Added support for
TResourcePtrproperties - Significantly improved performance and memory usage of converting and generating resources
- Removed parallel conversion / generation limit and fixed race conditions
- Fixed some UB / data corruption around types with nested arrays (e.g.
ZCurve) - Added support for custom allocators when used as a library
- Added support for
TArrayswith inline data (small buffer optimization)
v3.6.14
What's Changed
- [ResourceLib] Update for 3.250.0 by @AnthonyFuller in #50
Full Changelog: v3.6.13...v3.6.14
v3.6.13
What's Changed
- [ResourceLib] Update for 3.240.3 by @AnthonyFuller in #49
- [NavWeakness] Fix navmesh output paths by @dbierek in #48
Full Changelog: v3.6.12...v3.6.13
v3.6.12
Merge pull request #46 from dbierek/Update-for-NavKit-1.0.0 [NavWeakness] Update for NavKit 1.0.0
v3.6.11
Changes
- [ResourceLib] Fixed Hitman 2016 and Hitman 2 enums (thanks @scrungofan)
v3.6.10
Changes
- [CodeGen] Fix enum codegen
- [ResourceLib] Fix Hitman 3 enums
v3.6.9
v3.6.8
Changes
- Added initial support for Hitman 3.240.1.0 (no custom properties yet)
v3.6.7
Changes
- Added support for Hitman 3.230.1.0 (thanks @AnthonyFuller)
v3.6.6
Changes
- Added support for Hitman 3.230.0.0 (thanks @AnthonyFuller)