2424 <Import Condition =" $(Configuration.Contains(Devel))" Project =" $(SolutionDir)common\vsprops\CodeGen_Devel.props" />
2525 <Import Condition =" $(Configuration.Contains(Release))" Project =" $(SolutionDir)common\vsprops\CodeGen_Release.props" />
2626 <Import Condition =" !$(Configuration.Contains(Release))" Project =" $(SolutionDir)common\vsprops\IncrementalLinking.props" />
27+ <Import Project =" $(SolutionDir)common\vsprops\ShaderToCpp.props" />
2728 </ImportGroup >
2829 <PropertyGroup Label =" UserMacros" />
2930 <PropertyGroup >
7071 </ClCompile >
7172 </ItemDefinitionGroup >
7273 <ItemGroup >
74+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\convert.glsl" >
75+ <VarName >vulkan_convert</VarName >
76+ </ShaderToCpp >
77+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\imgui.glsl" >
78+ <VarName >vulkan_imgui</VarName >
79+ </ShaderToCpp >
80+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\interlace.glsl" >
81+ <VarName >vulkan_interlace</VarName >
82+ </ShaderToCpp >
83+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\merge.glsl" >
84+ <VarName >vulkan_merge</VarName >
85+ </ShaderToCpp >
86+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\present.glsl" >
87+ <VarName >vulkan_present</VarName >
88+ </ShaderToCpp >
89+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\shadeboost.glsl" >
90+ <VarName >vulkan_shadeboost</VarName >
91+ </ShaderToCpp >
92+ <ShaderToCpp Include =" ..\bin\resources\shaders\vulkan\tfx.glsl" >
93+ <VarName >vulkan_tfx</VarName >
94+ </ShaderToCpp >
95+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\convert.glsl" >
96+ <VarName >opengl_convert</VarName >
97+ </ShaderToCpp >
98+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\imgui.glsl" >
99+ <VarName >opengl_imgui</VarName >
100+ </ShaderToCpp >
101+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\interlace.glsl" >
102+ <VarName >opengl_interlace</VarName >
103+ </ShaderToCpp >
104+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\merge.glsl" >
105+ <VarName >opengl_merge</VarName >
106+ </ShaderToCpp >
107+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\shadeboost.glsl" >
108+ <VarName >opengl_shadeboost</VarName >
109+ </ShaderToCpp >
110+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\tfx_fs.glsl" >
111+ <VarName >opengl_tfx_fs</VarName >
112+ </ShaderToCpp >
113+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\tfx_vgs.glsl" >
114+ <VarName >opengl_tfx_vgs</VarName >
115+ </ShaderToCpp >
116+ <ShaderToCpp Include =" ..\bin\resources\shaders\opengl\present.glsl" >
117+ <VarName >opengl_present</VarName >
118+ </ShaderToCpp >
119+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\convert.fx" >
120+ <VarName >dx11_convert</VarName >
121+ </ShaderToCpp >
122+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\interlace.fx" >
123+ <VarName >dx11_interlace</VarName >
124+ </ShaderToCpp >
125+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\merge.fx" >
126+ <VarName >dx11_merge</VarName >
127+ </ShaderToCpp >
128+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\shadeboost.fx" >
129+ <VarName >dx11_shadeboost</VarName >
130+ </ShaderToCpp >
131+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\tfx.fx" >
132+ <VarName >dx11_tfx</VarName >
133+ </ShaderToCpp >
134+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\imgui.fx" >
135+ <VarName >dx11_imgui</VarName >
136+ </ShaderToCpp >
137+ <ShaderToCpp Include =" ..\bin\resources\shaders\dx11\present.fx" >
138+ <VarName >dx11_present</VarName >
139+ </ShaderToCpp >
140+ <ShaderToCpp Include =" ..\bin\resources\shaders\common\fxaa.fx" >
141+ <VarName >common_fxaa</VarName >
142+ </ShaderToCpp >
143+ <None Include =" ..\bin\resources\shaders\common\fxaa.fx" />
144+ <None Include =" ..\bin\resources\shaders\opengl\cas.glsl" />
145+ <None Include =" ..\bin\resources\shaders\opengl\convert.glsl" />
73146 <None Include =" ..\bin\resources\shaders\opengl\imgui.glsl" />
147+ <None Include =" ..\bin\resources\shaders\opengl\interlace.glsl" />
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74149 <None Include =" ..\bin\resources\shaders\opengl\present.glsl" />
150+ <None Include =" ..\bin\resources\shaders\opengl\shadeboost.glsl" />
151+ <None Include =" ..\bin\resources\shaders\opengl\tfx_fs.glsl" />
152+ <None Include =" ..\bin\resources\shaders\opengl\tfx_vgs.glsl" />
153+ <None Include =" ..\bin\resources\shaders\vulkan\cas.glsl" />
75154 <None Include =" ..\bin\resources\shaders\vulkan\convert.glsl" />
76155 <None Include =" ..\bin\resources\shaders\vulkan\imgui.glsl" />
77156 <None Include =" ..\bin\resources\shaders\vulkan\interlace.glsl" />
78157 <None Include =" ..\bin\resources\shaders\vulkan\merge.glsl" />
79158 <None Include =" ..\bin\resources\shaders\vulkan\present.glsl" />
80159 <None Include =" ..\bin\resources\shaders\vulkan\shadeboost.glsl" />
81160 <None Include =" ..\bin\resources\shaders\vulkan\tfx.glsl" />
82- <None Include =" ..\bin\resources\shaders\opengl\convert.glsl" />
83- <None Include =" ..\bin\resources\shaders\opengl\interlace.glsl" />
84- <None Include =" ..\bin\resources\shaders\opengl\merge.glsl" />
85- <None Include =" ..\bin\resources\shaders\opengl\shadeboost.glsl" />
86- <None Include =" ..\bin\resources\shaders\opengl\tfx_fs.glsl" />
87- <None Include =" ..\bin\resources\shaders\opengl\tfx_vgs.glsl" />
88161 <None Include =" ..\bin\resources\shaders\dx11\convert.fx" />
89- <None Include =" ..\bin\resources\shaders\common\fxaa .fx" />
162+ <None Include =" ..\bin\resources\shaders\dx11\imgui .fx" />
90163 <None Include =" ..\bin\resources\shaders\dx11\interlace.fx" />
91164 <None Include =" ..\bin\resources\shaders\dx11\merge.fx" />
165+ <None Include =" ..\bin\resources\shaders\dx11\present.fx" />
92166 <None Include =" ..\bin\resources\shaders\dx11\shadeboost.fx" />
93167 <None Include =" ..\bin\resources\shaders\dx11\tfx.fx" />
94- <None Include =" ..\bin\resources\shaders\dx11\imgui.fx" />
95- <None Include =" ..\bin\resources\shaders\dx11\present.fx" />
168+ <None Include =" ..\bin\resources\shaders\dx11\cas.hlsl" />
96169 <None Include =" GS\Renderers\Vulkan\VKEntryPoints.inl" >
97170 <ExcludedFromBuild Condition =" '$(Platform)'=='ARM64'" >true</ExcludedFromBuild >
98171 </None >
10311104 </ItemGroup >
10321105 <Import Condition =" $(Configuration.Contains(Debug)) Or $(Configuration.Contains(Devel))" Project =" $(SolutionDir)3rdparty\winpixeventruntime\WinPixEventRuntime.props" />
10331106 <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.targets" />
1107+ <Import Project =" $(SolutionDir)common\vsprops\ShaderToCpp.targets" />
10341108 <ImportGroup Label =" ExtensionTargets" />
10351109</Project >
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