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RNG Functionality Support #145
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I need to look through this more closely but as a really quick comment, the structure I had in mind for different language libraries was to have fairly clear, specialized directories for language types, e.g., Also generally, the style I have been going with is using kebab case for package folder (so like |
…action to take account python version for cmake
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Just double checking, instead of adding our own PCG wrapper should we be using ones that already exist like: https://github.com/Bladieblah/PyPCG or https://github.com/afnanenayet/pcg-rs? Have you properly evaluated already existing solutions? Is there an advantage to rolling our own? |
…lding of png library
…e if can build with python-test
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I am having issues with this installing when I run One thing I am suspicious of is that it seems to be looking at my system Python when it should be looking at my uv Python |
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I just pushed a potential fix. @Jonhas-qtm please revert or change any of it if it looks wrong. |
Looks good! |
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LGTM |
This patch is focused on implementing RNG platform calls in PECOs. Accompanying PR is https://github.com/CQCL/qemulator/pull/11