Fix: clamp excessive entity velocities to [-4,4] to prevent plugin-caused explosive launches (#13270) #13328
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Clamp per-axis velocities to [-4.0, 4.0] for non-projectile / non-minecart entities in CraftEntity#setVelocity.
This prevents plugins from applying extreme velocities (e.g. new Vector(0, 100, 0)) that can cause inconsistent or explosive player launches and server-side instability.
Fixes: #13270