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Note to readers

This course is not complete. Section 10 and onwards are under-development.

What you will learn

  • Native Mesh API for super speedy meshing
  • C# Job System
  • Circular Chunk Loading Algorithm
  • Advanced Perlin Noise Algorithms

Welcome to the voxels course!

In this course, you will create a infinite procedural Minecraft Terrain. By the end of the course, you will understand the fundamentals of Unity's C# Job System that will allow you to create any Minecraft terrain imaginable.

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course on making simple minecraft terrain with unity's job system

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