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03ccf97
Add parsing/support for buildup mechanics
ImmotephSimon Sep 13, 2025
1e539f4
Add pin buildup
ImmotephSimon Sep 15, 2025
0bdcf89
Add breakdown for buildup
ImmotephSimon Sep 15, 2025
22cd1f5
Add all damage types to stun in data
ImmotephSimon Sep 15, 2025
76c3c7d
Fix Poise Threshold + Misc.lua
Sep 17, 2025
08fcf51
Redo removed export
ImmotephSimon Sep 17, 2025
bb61e42
Merge branch 'buildup-parsing' of https://github.com/ImmotephSimon/Pa…
ImmotephSimon Sep 17, 2025
857072a
Fix misc and add poise number
Sep 17, 2025
619ec06
Update breakdown
Sep 17, 2025
8286c2d
Fix parsing for proj pin + remove pin damage type
Sep 17, 2025
21807de
Add Bone Cage pin mods
ImmotephSimon Sep 17, 2025
9ea674e
Undo duplicated electrocute-change
ImmotephSimon Sep 17, 2025
4e1f5e9
Tree / Gear mods for builup
Sep 18, 2025
2c6bd44
Fix breakdown
Sep 18, 2025
23a709a
Add support for a lot of skills with buildups
Sep 18, 2025
106af0c
Fix Lightning damage innately affection electrocution
Sep 18, 2025
6841fa3
Innate Melee / Phys damage Stun bonuses
Sep 21, 2025
c5d9487
Adds support for buildup from:
Sep 21, 2025
29b2908
Merge branch 'dev' into buildup-parsing
Sep 21, 2025
548be0a
Fix Pin support not disabling Stun
Sep 21, 2025
6331dc1
Fix Melee Damage buildup not working
Sep 21, 2025
494d69e
Fix Enemy Poise multiplier
Sep 21, 2025
5c3f4e8
Merge branch 'dev' into buildup-parsing
Sep 21, 2025
10f8239
Merge branch 'dev' into buildup-parsing
Oct 3, 2025
f7a3351
Add stat name to config mods
Oct 3, 2025
4276961
Use enemy damage taken instead of pre hit mitigation
Oct 5, 2025
fe4a6a2
Fix Quality on Overwhelming Presence not affecting threshold mods
Oct 20, 2025
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1 change: 1 addition & 0 deletions src/Data/Misc.lua
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@ data.monsterDamageTable = { 9.1599998474121, 10.260000228882, 11.390000343323, 1
data.monsterAllyDamageTable = { 3.1099998950958, 4.4200000762939, 5.8200001716614, 7.3099999427795, 8.9200000762939, 10.630000114441, 12.460000038147, 14.420000076294, 16.510000228882, 18.729999542236, 21.10000038147, 23.620000839233, 26.309999465942, 29.159999847412, 32.189998626709, 35.419998168945, 38.830001831055, 42.459999084473, 46.310001373291, 50.389999389648, 54.709999084473, 59.290000915527, 64.139999389648, 69.269996643066, 74.690002441406, 80.430000305176, 86.5, 92.910003662109, 99.690002441406, 106.83999633789, 114.40000152588, 122.37000274658, 130.78999328613, 139.66999816895, 149.03999328613, 158.91000366211, 169.32000732422, 180.28999328613, 191.86000061035, 204.03999328613, 216.86000061035, 230.36999511719, 244.60000610352, 259.57000732422, 275.32000732422, 291.89999389648, 309.33999633789, 327.69000244141, 346.98001098633, 367.26998901367, 388.58999633789, 411.01000976562, 434.57000732422, 459.32000732422, 485.32998657227, 512.65997314453, 541.34997558594, 571.48999023438, 603.14001464844, 636.36999511719, 671.26000976562, 707.86999511719, 746.29998779297, 786.63000488281, 828.94000244141, 873.34002685547, 919.90997314453, 968.76000976562, 1019.9899902344, 1073.7199707031, 1130.0600585938, 1189.1300048828, 1251.0600585938, 1315.9799804688, 1384.0300292969, 1455.3399658203, 1530.0799560547, 1608.4000244141, 1690.4599609375, 1776.4300537109, 1866.5, 1960.8399658203, 2059.6599121094, 2163.1599121094, 2271.5600585938, 2385.0600585938, 2503.9099121094, 2628.3601074219, 2758.6398925781, 2895.0300292969, 3037.8000488281, 3187.2399902344, 3343.6599121094, 3507.3500976562, 3678.6599121094, 3857.9299316406, 4045.5100097656, 4241.7700195312, 4447.1098632812, 4661.9301757812, }
data.monsterArmourTable = { 3, 6, 8, 10, 13, 16, 19, 22, 26, 30, 34, 39, 43, 49, 54, 60, 67, 73, 81, 89, 97, 106, 116, 126, 137, 149, 161, 174, 189, 204, 220, 237, 255, 274, 295, 317, 340, 364, 391, 418, 448, 479, 512, 547, 585, 624, 666, 711, 758, 808, 861, 917, 976, 1039, 1105, 1176, 1250, 1329, 1412, 1500, 1594, 1692, 1796, 1906, 2023, 2146, 2276, 2413, 2558, 2712, 2874, 3044, 3225, 3416, 3617, 3829, 4053, 4290, 4540, 4803, 5081, 5375, 5684, 6011, 6355, 6718, 7101, 7505, 7930, 8379, 8852, 9351, 9877, 10431, 11015, 11630, 12279, 12962, 13682, 14441, }
data.monsterAilmentThresholdTable = { 15, 20, 24, 28, 34, 39, 46, 52, 60, 70, 81, 95, 110, 126, 144, 171, 193, 218, 245, 275, 306, 340, 376, 413, 455, 497, 543, 590, 641, 695, 752, 812, 874, 950, 1033, 1123, 1220, 1326, 1442, 1568, 1705, 1854, 2015, 2192, 2384, 2564, 2757, 2966, 3188, 3426, 3681, 3955, 4247, 4560, 4895, 5254, 5638, 6049, 6489, 6959, 7462, 8001, 8576, 9193, 9723, 10382, 11085, 11837, 12639, 13497, 14413, 15390, 16435, 17549, 18742, 20013, 21372, 22824, 24373, 26029, 27796, 29684, 31700, 33852, 36153, 38608, 41230, 44033, 47023, 50219, 53630, 57272, 61164, 65318, 69757, 74494, 79554, 84958, 90729, 96892, }
data.monsterPoiseThresholdTable = { 30, 40, 48, 57, 67, 79, 93, 106, 122, 142, 165, 192, 220, 254, 290, 344, 390, 437, 488, 542, 599, 659, 724, 791, 862, 937, 1015, 1097, 1183, 1273, 1367, 1464, 1567, 1660, 1758, 1864, 1976, 2093, 2219, 2352, 2494, 2644, 2804, 2971, 3150, 3369, 3598, 3846, 4109, 4387, 4685, 5002, 5338, 5697, 6078, 6485, 6915, 7377, 7866, 8386, 8940, 9528, 10153, 10819, 11376, 12648, 14061, 15634, 17382, 19326, 21492, 23897, 26573, 29553, 32864, 36550, 40649, 45211, 50282, 55927, 62209, 69197, 76969, 85615, 95241, 105954, 117866, 131122, 145878, 162291, 180568, 200887, 223518, 248690, 276705, 307880, 342574, 381187, 424158, 471974, }

-- From MinionGemLevelScaling.dat
data.minionLevelTable = { 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, }
Expand Down
221 changes: 81 additions & 140 deletions src/Data/ModCache.lua
100755 → 100644

Large diffs are not rendered by default.

63 changes: 59 additions & 4 deletions src/Data/SkillStatMap.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1155,7 +1155,10 @@ return {
},
-- Ailments
["skill_overwhelming_pressure_aura_enemy_ailment_threshold_+%"] = {
mod("AilmentThreshold", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "Debuff", effectName = "Overwhelming Presence"}),
mod("EnemyAilmentThreshold", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "AuraDebuff", effectName = "Overwhelming Presence"}),
},
["skill_overwhelming_pressure_aura_enemy_stun_threshold_+%"] = {
mod("EnemyStunThreshold", "INC", nil, 0, 0, { type = "GlobalEffect", effectType = "AuraDebuff", effectName = "Overwhelming Presence"}),
},
["bleed_on_hit_with_attacks_%"] = {
mod("BleedChance", "BASE", nil, ModFlag.Attack),
Expand Down Expand Up @@ -1294,10 +1297,13 @@ return {
["active_skill_shock_effect_+%_final"] = {
mod("EnemyShockMagnitude", "MORE", nil),
},
["active_skill_electrocutes_as_though_dealt_damage_+%_final"] = {
mod("EnemyElectrocuteBuildup", "MORE", nil),
},
["non_damaging_ailment_effect_+%"] = {
mod("EnemyChillMagnitude", "INC", nil),
mod("EnemyShockMagnitude", "INC", nil),
mod("EnemyFreezeEffect", "INC", nil),
mod("EnemyFreezeBuildup", "INC", nil),
},
["lightning_ailment_effect_+%"] = {
mod("EnemyShockMagnitude", "INC", nil),
Expand All @@ -1312,10 +1318,16 @@ return {
},
["cold_ailment_effect_+%"] = {
mod("EnemyChillMagnitude", "INC", nil),
mod("EnemyFreezeEffect", "INC", nil),
mod("EnemyFreezeBuildup", "INC", nil),
},
["hit_damage_freeze_multiplier_+%"] = {
mod("EnemyFreezeBuildup", "INC", nil),
},
["active_skill_hit_damage_freeze_multiplier_+%_final"] = {
mod("EnemyFreezeEffect", "MORE", nil),
mod("EnemyFreezeBuildup", "MORE", nil),
},
["support_hypothermia_hit_damage_freeze_multiplier_+%_final"] = {
mod("EnemyFreezeBuildup", "MORE", nil),
},
["base_poison_effect_+%"] = {
mod("AilmentEffect", "INC", nil),
Expand Down Expand Up @@ -1422,6 +1434,10 @@ return {
["shock_minimum_damage_taken_increase_%+"] = {
mod("ShockMinimum", "BASE", nil),
},
["active_skill_pins_as_though_dealt_damage_+%_final"] = {
mod("EnemyPinBuildup", "MORE", nil),
},

-- Global flags
["never_ignite"] = {
flag("CannotIgnite"),
Expand All @@ -1439,6 +1455,13 @@ return {
["never_chill"] = {
flag("CannotChill"),
},
["cannot_pin"] = {
flag("CannotPin"),
},
["cannot_stun"] = {
flag("CannotHeavyStun"),
flag("CannotStun"),
},
["cannot_cause_bleeding"] = {
flag("CannotBleed"),
},
Expand Down Expand Up @@ -1491,12 +1514,29 @@ return {
flag("FireCanShock"),
flag("ChaosCanShock"),
},
["chaos_damage_can_freeze"] = {
flag("ChaosCanFreeze"),
},
["base_chaos_damage_can_ignite"] = {
flag("ChaosCanIgnite"),
},
["base_lightning_damage_can_electrocute"] = {
flag("LightningCanElectrocute"),
},
["base_all_damage_can_pin"] = {
flag("CanPin"),
},
["support_pin_physical_damage_can_pin"] = {
flag("PhysicalCanPin"),
},
["support_pin_buildup_pin_instead_of_stun"] = {
flag("PinBuildupInsteadOfHeavyStunBuildup"),
flag("CannotStun"),
flag("CannotHeavyStun"),
},
["support_pin_pin_buildup_+%_final"] = {
mod("EnemyPinBuildup", "MORE", nil),
},
["is_hazard"] = {
flag("CanCreateHazards"),
},
Expand All @@ -1513,6 +1553,15 @@ return {
mod("EnemyImpalePhysicalDamageReduction", "BASE", nil),
mult = -1,
},
["support_brink_hit_damage_stun_multiplier_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["active_skill_hit_damage_stun_multiplier_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["active_skill_minion_hit_damage_stun_multiplier_+%_final"] = {
mod("MinionModifier", "LIST", { mod = mod("EnemyHeavyStunBuildup", "MORE", nil) }),
},
["base_stun_duration_+%"] = {
mod("EnemyStunDuration", "INC", nil),
},
Expand Down Expand Up @@ -2816,4 +2865,10 @@ return {
["quality_display_supercharged_slam_is_gem"] = {
-- Display Only
},
["quality_display_active_skill_pins_as_though_dealt_damage_+%_final_is_gem"] = {
-- Display Only
},
["quality_display_freezing_mark_is_gem"] = {
-- Display Only
},
}
5 changes: 5 additions & 0 deletions src/Data/Skills/act_int.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8509,6 +8509,11 @@ skills["FreezingMarkPlayer"] = {
label = "Mark",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "freezing_mark",
statMap = {
["freezing_mark_hit_damage_freeze_multiplier_+%_final"] = {
mod("FreezeBuildup", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
},
baseFlags = {
area = true,
duration = true,
Expand Down
28 changes: 28 additions & 0 deletions src/Data/Skills/act_str.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5927,6 +5927,11 @@ skills["LeapSlamPlayer"] = {
baseEffectiveness = 0,
incrementalEffectiveness = 0.092720001935959,
statDescriptionScope = "leap_slam",
statMap = {
["active_skill_consume_enemy_fully_broken_armour_to_gain_hit_damage_stun_multiplier_+%"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "ArmourFullyBroken" }),
},
},
baseFlags = {
attack = true,
area = true,
Expand Down Expand Up @@ -12622,16 +12627,28 @@ skills["ShieldChargePlayer"] = {
[39] = { attackTime = 600, baseMultiplier = 2.36, critChance = 5, levelRequirement = 90, cost = { ManaPerMinute = 10702, }, },
[40] = { attackTime = 600, baseMultiplier = 2.48, critChance = 5, levelRequirement = 90, cost = { ManaPerMinute = 11389, }, },
},
preDamageFunc = function(activeSkill, output)
activeSkill.skillData.hitTimeMultiplier = 1
activeSkill.skillData.channelTimeMultiplier = 1
end,
statSets = {
[1] = {
label = "Area of Effect",
incrementalEffectiveness = 0.27349999547005,
statDescriptionScope = "channel_shield_charge",
statMap = {
["shield_charge_hit_damage_stun_multiplier_when_fully_charged_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["base_skill_show_average_damage_instead_of_dps"] = {
},
},
baseFlags = {
attack = true,
area = true,
melee = true,
shieldAttack = true,
channelRelease = true,
},
constantStats = {
{ "active_skill_base_area_of_effect_radius", 24 },
Expand Down Expand Up @@ -12709,11 +12726,22 @@ skills["ShieldChargePlayer"] = {
label = "Collision",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "channel_shield_charge",
statMap = {
["shield_charge_hit_damage_stun_multiplier_when_fully_charged_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["base_skill_show_average_damage_instead_of_dps"] = {
},
},
baseFlags = {
attack = true,
area = true,
melee = true,
shieldAttack = true,
channelRelease = true,
},
baseMods = {
skill("minChannelTime", 1.3),
},
constantStats = {
{ "active_skill_base_area_of_effect_radius", 24 },
Expand Down
4 changes: 2 additions & 2 deletions src/Data/Skills/sup_dex.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1334,8 +1334,8 @@ skills["SupportCommiseratePlayer"] = {
mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Poison, { type = "Condition", var = "Poisoned" }),
mod("EnemyShockMagnitude", "MORE", nil, 0, 0, { type = "Condition", var = "Shocked" }),
mod("EnemyChillMagnitude", "MORE", nil, 0, 0, { type = "Condition", var = "Chilled" }),
mod("EnemyFreezeEffect", "MORE", nil, 0, 0, { type = "Condition", var = "Frozen" }),
mod("EnemyElectrocuteEffect", "MORE", nil, 0, 0, { type = "Condition", var = "Electrocuted" }),
mod("EnemyFreezeBuildup", "MORE", nil, 0, 0, { type = "Condition", var = "Frozen" }),
mod("EnemyElectrocuteBuildup", "MORE", nil, 0, 0, { type = "Condition", var = "Electrocuted" }),
},
},
baseFlags = {
Expand Down
13 changes: 13 additions & 0 deletions src/Data/Skills/sup_int.lua
Original file line number Diff line number Diff line change
Expand Up @@ -968,6 +968,11 @@ skills["SupportChaoticFreezePlayer"] = {
label = "Chaotic Freeze",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_chaotic_freeze_dots_allow_enemies_to_be_frozen_by_chaos_damage"] = {
flag("ChaosCanFreeze", { type = "GlobalEffect", effectType = "Buff", effectName = "Chaotic Freeze" }),
},
},
baseFlags = {
},
stats = {
Expand Down Expand Up @@ -4545,6 +4550,14 @@ skills["SupportRimePlayer"] = {
label = "Rime",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["chilled_ground_applies_%_freeze_multiplier_taken"] = {
mod("EnemyFreezeBuildup", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", effectName = "Rime" }, { type = "ActorCondition", actor = "enemy", var = "OnChilledGround" }),
},
["support_winterblast_chill_effect_+%_final"] = {
mod("EnemyChillMagnitude", "MORE", nil),
},
},
baseFlags = {
},
constantStats = {
Expand Down
14 changes: 11 additions & 3 deletions src/Data/Skills/sup_str.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5600,6 +5600,14 @@ skills["RuthlessSupportPlayer"] = {
label = "Ruthless",
incrementalEffectiveness = 0.092720001935959,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_ruthless_big_hit_max_count"] = {
mod("RuthlessBlowMaxCount", "BASE", nil),
},
["support_ruthless_big_hit_stun_damage_+%_final"] = {
mod("RuthlessBlowStunMultiplier", "BASE", nil),
},
},
baseFlags = {
},
constantStats = {
Expand Down Expand Up @@ -6224,7 +6232,7 @@ skills["SupportStunPlayer"] = {
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_overpower_hit_damage_stun_multiplier_+%_final"] = {
mod("StunBuildup", "MORE", nil),
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
},
baseFlags = {
Expand Down Expand Up @@ -6259,7 +6267,7 @@ skills["SupportStunPlayerTwo"] = {
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_overpower_hit_damage_stun_multiplier_+%_final"] = {
mod("StunBuildup", "MORE", nil),
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
},
baseFlags = {
Expand Down Expand Up @@ -6294,7 +6302,7 @@ skills["SupportStunPlayerThree"] = {
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_overpower_hit_damage_stun_multiplier_+%_final"] = {
mod("StunBuildup", "MORE", nil),
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["support_overpower_damage_+%_final"] = {
mod("Damage", "MORE", nil),
Expand Down
3 changes: 3 additions & 0 deletions src/Export/Scripts/miscdata.lua
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ local allyDamage = ""
local damage = ""
local armour = ""
local ailmentThreshold = ""
local poiseThreshold = ""
local minionLevel = ""
for stats in dat("DefaultMonsterStats"):Rows() do
evasion = evasion .. stats.Evasion .. ", "
Expand All @@ -19,6 +20,7 @@ for stats in dat("DefaultMonsterStats"):Rows() do
allyDamage = allyDamage .. stats.MinionDamage .. ", "
armour = armour .. stats.Armour .. ", "
ailmentThreshold = ailmentThreshold .. stats.AilmentThreshold .. ", "
poiseThreshold = poiseThreshold .. stats.PoiseThreshold .. ", "
end
-- Table was incorrect is PoE 1 but seems to be correct for PoE 2. Keeping here just in case
--for i = 1, 100 do
Expand All @@ -33,6 +35,7 @@ out:write('data.monsterDamageTable = { '..damage..'}\n')
out:write('data.monsterAllyDamageTable = { '..allyDamage..'}\n')
out:write('data.monsterArmourTable = { '..armour..'}\n')
out:write('data.monsterAilmentThresholdTable = { '..ailmentThreshold..'}\n')
out:write('data.monsterPoiseThresholdTable = { '..poiseThreshold..'}\n')
out:write('\n')

out:write('-- From MinionGemLevelScaling.dat\n')
Expand Down
5 changes: 5 additions & 0 deletions src/Export/Skills/act_int.txt
Original file line number Diff line number Diff line change
Expand Up @@ -554,6 +554,11 @@ statMap = {
#skill FreezingMarkPlayer
#set FreezingMarkPlayer
#flags area duration
statMap = {
["freezing_mark_hit_damage_freeze_multiplier_+%_final"] = {
mod("FreezeBuildup", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }),
},
},
#mods
#skillEnd

Expand Down
28 changes: 26 additions & 2 deletions src/Export/Skills/act_str.txt
Original file line number Diff line number Diff line change
Expand Up @@ -405,6 +405,11 @@ statMap = {
#skill LeapSlamPlayer
#set LeapSlamPlayer
#flags attack area melee
statMap = {
["active_skill_consume_enemy_fully_broken_armour_to_gain_hit_damage_stun_multiplier_+%"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "ArmourFullyBroken" }),
},
},
#mods
#skillEnd

Expand Down Expand Up @@ -757,11 +762,30 @@ statMap = {
#skillEnd

#skill ShieldChargePlayer
preDamageFunc = function(activeSkill, output)
activeSkill.skillData.hitTimeMultiplier = 1
activeSkill.skillData.channelTimeMultiplier = 1
end,
#set ShieldChargePlayer
#flags attack area melee shieldAttack
#flags attack area melee shieldAttack channelRelease
statMap = {
["shield_charge_hit_damage_stun_multiplier_when_fully_charged_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["base_skill_show_average_damage_instead_of_dps"] = {
},
},
#mods
#set ShieldChargeFinalConePlayer
#flags attack area melee shieldAttack
#flags attack area melee shieldAttack channelRelease
statMap = {
["shield_charge_hit_damage_stun_multiplier_when_fully_charged_+%_final"] = {
mod("EnemyHeavyStunBuildup", "MORE", nil),
},
["base_skill_show_average_damage_instead_of_dps"] = {
},
},
#baseMod skill("minChannelTime", 1.3)
#mods
#skillEnd

Expand Down
4 changes: 2 additions & 2 deletions src/Export/Skills/sup_dex.txt
Original file line number Diff line number Diff line change
Expand Up @@ -292,8 +292,8 @@ statMap = {
mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Poison, { type = "Condition", var = "Poisoned" }),
mod("EnemyShockMagnitude", "MORE", nil, 0, 0, { type = "Condition", var = "Shocked" }),
mod("EnemyChillMagnitude", "MORE", nil, 0, 0, { type = "Condition", var = "Chilled" }),
mod("EnemyFreezeEffect", "MORE", nil, 0, 0, { type = "Condition", var = "Frozen" }),
mod("EnemyElectrocuteEffect", "MORE", nil, 0, 0, { type = "Condition", var = "Electrocuted" }),
mod("EnemyFreezeBuildup", "MORE", nil, 0, 0, { type = "Condition", var = "Frozen" }),
mod("EnemyElectrocuteBuildup", "MORE", nil, 0, 0, { type = "Condition", var = "Electrocuted" }),
},
},
#mods
Expand Down
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