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1 change: 1 addition & 0 deletions src/Classes/Item.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1438,6 +1438,7 @@ function ItemClass:BuildModListForSlotNum(baseList, slotNum)
local weaponData = { }
self.weaponData[slotNum] = weaponData
weaponData.type = self.base.type
weaponData.subType = self.base.subType
weaponData.name = self.name
weaponData.AttackSpeedInc = calcLocal(modList, "Speed", "INC", ModFlag.Attack) + m_floor(self.quality / 8 * calcLocal(modList, "AlternateQualityLocalAttackSpeedPer8Quality", "INC", 0))
weaponData.AttackRate = round(self.base.weapon.AttackRateBase * (1 + weaponData.AttackSpeedInc / 100), 2)
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2 changes: 1 addition & 1 deletion src/Classes/ItemsTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3344,7 +3344,7 @@ function ItemsTabClass:AddItemTooltip(tooltip, item, slot, dbMode)
if base.weapon then
-- Weapon-specific info
local weaponData = item.weaponData[slotNum]
tooltip:AddLine(fontSizeBig, s_format("^x7F7F7F%s", self.build.data.weaponTypeInfo[base.type].label or base.type), "FONTIN SC")
tooltip:AddLine(fontSizeBig, s_format("^x7F7F7F%s", self.build.data.weaponTypeInfo[base.type].label or base.subType or base.type), "FONTIN SC")
if item.quality > 0 then
tooltip:AddLine(fontSizeBig, s_format("^x7F7F7FQuality: "..colorCodes.MAGIC.."+%d%%", item.quality), "FONTIN SC")
end
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36 changes: 18 additions & 18 deletions src/Data/Bases/dagger.lua
Original file line number Diff line number Diff line change
Expand Up @@ -144,7 +144,7 @@ itemBases["Ethereal Blade"] = {

itemBases["Carving Knife"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -155,7 +155,7 @@ itemBases["Carving Knife"] = {
}
itemBases["Boot Knife"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -166,7 +166,7 @@ itemBases["Boot Knife"] = {
}
itemBases["Copper Kris"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -177,7 +177,7 @@ itemBases["Copper Kris"] = {
}
itemBases["Skean"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -188,7 +188,7 @@ itemBases["Skean"] = {
}
itemBases["Imp Dagger"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -199,7 +199,7 @@ itemBases["Imp Dagger"] = {
}
itemBases["Butcher Knife"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -210,7 +210,7 @@ itemBases["Butcher Knife"] = {
}
itemBases["Boot Blade"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -221,7 +221,7 @@ itemBases["Boot Blade"] = {
}
itemBases["Golden Kris"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -232,7 +232,7 @@ itemBases["Golden Kris"] = {
}
itemBases["Royal Skean"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -243,7 +243,7 @@ itemBases["Royal Skean"] = {
}
itemBases["Fiend Dagger"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -254,7 +254,7 @@ itemBases["Fiend Dagger"] = {
}
itemBases["Slaughter Knife"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -265,7 +265,7 @@ itemBases["Slaughter Knife"] = {
}
itemBases["Ezomyte Dagger"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, top_tier_base_item_type = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -276,7 +276,7 @@ itemBases["Ezomyte Dagger"] = {
}
itemBases["Platinum Kris"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, top_tier_base_item_type = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -287,7 +287,7 @@ itemBases["Platinum Kris"] = {
}
itemBases["Imperial Skean"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, top_tier_base_item_type = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -298,7 +298,7 @@ itemBases["Imperial Skean"] = {
}
itemBases["Demon Dagger"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, top_tier_base_item_type = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -309,7 +309,7 @@ itemBases["Demon Dagger"] = {
}
itemBases["Flickerflame Blade"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, experimental_base = true, not_for_sale = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -320,7 +320,7 @@ itemBases["Flickerflame Blade"] = {
}
itemBases["Flashfire Blade"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, experimental_base = true, not_for_sale = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
Expand All @@ -331,7 +331,7 @@ itemBases["Flashfire Blade"] = {
}
itemBases["Infernal Blade"] = {
type = "Dagger",
subType = "Rune",
subType = "Rune Dagger",
socketLimit = 3,
tags = { dagger = true, default = true, experimental_base = true, not_for_sale = true, one_hand_weapon = true, onehand = true, weapon = true, },
influenceTags = { shaper = "rune_dagger_shaper", elder = "rune_dagger_elder", adjudicator = "rune_dagger_adjudicator", basilisk = "rune_dagger_basilisk", crusader = "rune_dagger_crusader", eyrie = "rune_dagger_eyrie", cleansing = "rune_dagger_cleansing", tangle = "rune_dagger_tangle" },
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2 changes: 1 addition & 1 deletion src/Export/Bases/dagger.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ local itemBases = ...
#baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractDagger

#type Dagger
#subType Rune
#subType Rune Dagger
#influenceBaseTag rune_dagger
#socketLimit 3
#baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Daggers/AbstractRuneDagger
2 changes: 1 addition & 1 deletion src/Modules/CalcPerform.lua
Original file line number Diff line number Diff line change
Expand Up @@ -214,7 +214,7 @@ local function doActorAttribsConditions(env, actor)
if (actor.weaponData1.type == "Dagger" or actor.weaponData1.countsAsAll1H) and (actor.weaponData2.type == "Dagger" or actor.weaponData2.countsAsAll1H) then
condList["DualWieldingDaggers"] = true
end
if (env.data.weaponTypeInfo[actor.weaponData1.type].label or actor.weaponData1.type) ~= (env.data.weaponTypeInfo[actor.weaponData2.type].label or actor.weaponData2.type) then
if (env.data.weaponTypeInfo[actor.weaponData1.type].label or actor.weaponData1.subType or actor.weaponData1.type) ~= (env.data.weaponTypeInfo[actor.weaponData2.type].label or actor.weaponData2.subType or actor.weaponData2.type) then
local info1 = env.data.weaponTypeInfo[actor.weaponData1.type]
local info2 = env.data.weaponTypeInfo[actor.weaponData2.type]
if info1.oneHand and info2.oneHand then
Expand Down