Skip to content

Conversation

@LocalIdentity
Copy link
Contributor

Defaulting the value to 15 for melee distance and 30 for projectile distance allows skills to better filter some uniques and skill gems
e.g. Close combat for melee skills, Far shot / point blank, freezing pulse damage and many more that rely on either DistanceRamp or MeleeProximity mods

Defaulting the value to 15 for melee distance and 30 for projectile distance allows skills to better filter some uniques and skill gems
e.g. Close combat for melee skills, Far shot / point blank, freezing pulse damage and many more that rely on either `DistanceRamp` or `MeleeProximity` mods
@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Nov 8, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

enhancement New feature, calculation, or mod

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants