Created from bordom and for procrastination
This is an SDL2 C++ Implementation of Conway's Game of Life
instructions:
| command | effect |
|---|---|
| space | pauses the game |
| right arrow | (while paused) one game step |
| space | (while paused) resumes the game |
| mouse click | change tile state |
| c | deletes the field |
Note: You need sdl2 and sdl2_image for this.