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A C++ demo framework showcasing multiple Ultralight 1.4 examples, including GPU/CPU rendering, multi-window management, JS ↔ C++ communication, and advanced UI features.
- 13+ demos showing rendering, transparency, HTML integration, and JS/C++ communication
- Multi-window support with borderless, resizable, and movable windows
- DirectX 11 GPU rendering demonstrations
- ImageSource API integration for embedding C++ textures into HTML views
- Windows OS
- DirectX 11 support
- Visual Studio 2019/2022 (C++ desktop development workload)
- Ultralight 1.4 SDK (included in repo) (see Ultralight pricing/licensing)
Detailed documentation for each demo is available here:
Examples Documentation
- Clone the repository:
git clone https://github.com/Pindrought/Ultralight-1_4-Demo-Project.git
- Open the solution in Visual Studio.
- Build the solution (post-build events automatically copy third-party DLLs).
- Run the project.