EntityComponentSystem | Summon command#2652
Draft
tillpp wants to merge 31 commits intoPixelGuys:masterfrom
Draft
EntityComponentSystem | Summon command#2652tillpp wants to merge 31 commits intoPixelGuys:masterfrom
tillpp wants to merge 31 commits intoPixelGuys:masterfrom
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saving player entityType
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No, items should remain in a separate system. This is more performant, as they only have the data they really need. |
This was referenced Mar 5, 2026
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continuation of #2641
This is just a Draft, don't review yet!
Once i am done, i am going to split this PR into many smaller reviewable PRs
credit for the cubert and moffalo model: @careeoki
TODO List:
requested to be removed by quantum
Items should use the EntitySystem instead of ItemDropsmoved to issue #2670 in order to be finished before 0.2.0:
Only give Information about Entities in a range around that player.Keep some entity information hidden, depending on who and where the audience is.Only send Entitites that moved.finished:
This PR adds a

/summon <entityType> ?<name>command that let's you spawn an Entity