Automatic skeleton extraction for ComfyUI using UniRig (SIGGRAPH 2025) or Make it Animatable (CVPR 2025). Self-contained with bundled Blender and UniRig/MIA code.
It is recommended to use MIA for humanoid characters.
Rig your character mesh and skin it!

Change their pose, export a new one

Rigging/skinning workflow (video is sped up for documentation purposes):
rigging_skinning_wf.mp4
Manipulation/saving/export:
manipulation.mp4
- Open ComfyUI Manager
- Search for "UniRig"
- Click Install
- Restart ComfyUI
Questions or feature requests? Open a Discussion on GitHub.
Join the Comfy3D Discord for help, updates, and chat about 3D workflows in ComfyUI.