I’m a developer, systems tinkerer, and builder of things that (eventually) don’t catch on fire.
I spend most of my time working on self-hosted infrastructure, Minecraft network development, and backend tooling — with a strong focus on stability, maintainability, and clean design over quick hacks.
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🧠 Backend & Systems
- Java (Spigot/Paper/Purpur, Velocity)
- Docker, Proxmox, Linux
- MySQL / SQLite
- CI/CD & config-driven systems
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🎮 Game & Community Infrastructure
- Large-scale Minecraft networks
- Custom plugins & core frameworks
- Staff tooling, permissions, and moderation systems
- Performance optimization & scalability
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🌐 Self-Hosting & Homelab
- Reverse proxies, DNS, networking
- Service orchestration & automation
- Monitoring, backups, and uptime-focused design
- Building modular, reusable core systems
- Cleaning up rushed or legacy setups
- Improving development workflows and standards
- Designing systems that scale without duct tape
- Build intentionally, not fast
- Config over hard-coded logic
- Clear scopes > last-minute features
- No “temporary” solutions in production
- Professional systems can still be fun
Most of my work lives in private repositories or active infrastructure, but public projects here reflect:
- Plugin experiments
- Tooling & utilities
- Reference implementations
- Documentation & configs
If you’re interested in:
- Minecraft development
- Backend systems
- Self-hosting & infrastructure
- Building communities the right way
Feel free to reach out or explore the repos 👀
“Make it work, make it clean, make it last.”