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This automated PR sets up the relevant boilerplate for Minecraft version 1.21.11.

Ref: PrismarineJS/minecraft-data#1122

  • You can help contribute to this PR by opening a PR against this pc1_21_11 branch instead of master.

* Use new gamerule feature

* Update ci.yml

* Update package.json

* Update ci.yml

* Update package.json

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Co-authored-by: extremeheat <extreme@protonmail.ch>
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socket-security bot commented Feb 7, 2026

Review the following changes in direct dependencies. Learn more about Socket for GitHub.

Diff Package Supply Chain
Security
Vulnerability Quality Maintenance License
Addedprismarine-provider-anvil@​2.11.07610010080100
Addedgh-helpers@​1.2.0100100100100100

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@extremeheat
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Looks like .11 is passing

extremeheat and others added 2 commits February 7, 2026 14:09
…#3824)

* Initial plan

* Add timeouts to promises to prevent test hangs and fix time test race condition

Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com>

* Use onceWithCleanup with checkCondition for cleaner promise handling

Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com>

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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com>
@plainprince
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The 1.9.4 failure in the latest CI run is a different issue from what #3824 fixed -- the before-hook timeout is too tight at 60s for server download+startup, and the after-hook crashes if bot was never created. Opened #3825 to fix both.

…st undefined bot (#3825)

The 1.9.4 test was failing because the 60s timeout for downloading,
starting the server, connecting, and opping was too tight for CI.
Increased to 120s. Also added a null guard in the after hook so it
doesn't crash when bot was never created due to a before-hook timeout.

Co-authored-by: Simeon Kummer <simeon@hitthecode.de>
Co-authored-by: Cursor <cursoragent@cursor.com>
@rom1504
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rom1504 commented Feb 8, 2026

Passing.

Anyone want to try this manually so we're sure everything works ?

@SuperGamerTron
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Everything looks good in-game, not seeing any issues

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6 participants