@@ -33,6 +33,136 @@ world {
3333 I:" Harvest Level" =7
3434 }
3535
36+ aetherium_clockwork_axe {
37+ # The base damage of this material.
38+ D:" Base Damage" =16.0
39+
40+ # The base durability of this material.
41+ I:" Base Durability" =-1
42+
43+ # The base efficiency of this material.
44+ D:" Base Efficiency" =18.0
45+
46+ # The enchantability of this material.
47+ I:Enchantability =22
48+
49+ # The harvest level of this material.
50+ I:" Harvest Level" =3
51+ }
52+
53+ aetherium_clockwork_grandhammer {
54+ # The base damage of this material.
55+ D:" Base Damage" =20.0
56+
57+ # The base durability of this material.
58+ I:" Base Durability" =-1
59+
60+ # The base efficiency of this material.
61+ D:" Base Efficiency" =6.0
62+
63+ # The enchantability of this material.
64+ I:Enchantability =22
65+
66+ # The harvest level of this material.
67+ I:" Harvest Level" =1
68+ }
69+
70+ aetherium_clockwork_pickaxe {
71+ # The base damage of this material.
72+ D:" Base Damage" =16.0
73+
74+ # The base durability of this material.
75+ I:" Base Durability" =-1
76+
77+ # The base efficiency of this material.
78+ D:" Base Efficiency" =18.0
79+
80+ # The enchantability of this material.
81+ I:Enchantability =22
82+
83+ # The harvest level of this material.
84+ I:" Harvest Level" =3
85+ }
86+
87+ }
88+
89+ # #########################################################################################################
90+ # aetherium blazing ray
91+ # --------------------------------------------------------------------------------------------------------#
92+ # Options about the Aetherium Blazing Ray
93+ # #########################################################################################################
94+
95+ " aetherium blazing ray" {
96+ # Time in ticks to fully charge.
97+ D:Charge =20.0
98+
99+ # Cooldown in ticks between each shot.
100+ I:Cooldown =10
101+
102+ # Damage dealt by one shot.
103+ D:Damage =15.0
104+
105+ # Maximum shot distance.
106+ D:Distance =96.0
107+
108+ # Ember used up by each shot.
109+ D:" Ember Cost" =50.0
110+
111+ # Maximum spread.
112+ D:Spread =30.0
113+ }
114+
115+ # #########################################################################################################
116+ # aetherium staff
117+ # --------------------------------------------------------------------------------------------------------#
118+ # Options about the Aetherium Staff
119+ # #########################################################################################################
120+
121+ " aetherium staff" {
122+ # Area of Effect on impact.
123+ D:" AOE Size" =2.125
124+
125+ # Time in ticks to fully charge.
126+ D:Charge =60.0
127+
128+ # Cooldown in ticks between each shot.
129+ I:Cooldown =1
130+
131+ # Damage dealt by one shot.
132+ D:Damage =34.0
133+
134+ # Ember used up by each shot.
135+ D:" Ember Cost" =50.0
136+
137+ # Lifetime in ticks of projectile.
138+ I:Lifetime =160
139+
140+ # Size of the projectile.
141+ D:Size =17.0
142+ }
143+
144+ # #########################################################################################################
145+ # aetherium ashen armor
146+ # --------------------------------------------------------------------------------------------------------#
147+ # Options about the Aetherium Ashen Armor
148+ # #########################################################################################################
149+
150+ " aetherium ashen armor" {
151+ # Enable this to turn on the stamper recipes for the aetherium armor.
152+ B:" Aetherium Armor Recipes" =true
153+
154+ # Controls if the Aetherium Crown is converted to a bauble.
155+ # True value allows crown to be equipped in the head bauble slot.
156+ # False value leaves the crown unmodified.
157+ B:" Aetherium Crown as Bauble" =true
158+
159+ # Controls how much aetherium gas must be in the stamper base and will be consumed to complete the recipe.
160+ # Min: 0
161+ # Max: 2147483647
162+ I:" Aetherium Gas Cost" =750
163+
164+ # Not currently in use. If you know someone who's good at rendering and wants to help, send them my way. :)
165+ B:" Render Crown Bauble" =false
36166 }
37167
38168}
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