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Update c101302104.lua
Indentation fix.
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pre-release/c101302104.lua

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -42,11 +42,11 @@ function s.initial_effect(c)
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e2:SetOperation(s.disop)
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c:RegisterEffect(e2)
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--Can attack all monsters your opponent controls once each
45-
local e3=Effect.CreateEffect(c)
46-
e3:SetType(EFFECT_TYPE_SINGLE)
47-
e3:SetCode(EFFECT_ATTACK_ALL)
48-
e3:SetValue(1)
49-
c:RegisterEffect(e3)
45+
local e3=Effect.CreateEffect(c)
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e3:SetType(EFFECT_TYPE_SINGLE)
47+
e3:SetCode(EFFECT_ATTACK_ALL)
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e3:SetValue(1)
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c:RegisterEffect(e3)
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--Place this card in your Pendulum Zone
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local e4=Effect.CreateEffect(c)
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e4:SetDescription(aux.Stringid(id,2))
@@ -160,4 +160,4 @@ function s.penop(e,tp,eg,ep,ev,re,r,rp)
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if c:IsRelateToEffect(e) then
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Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
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end
163-
end
163+
end

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