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"Sales Ban" fix
Fixed a bug where cards that are always treated as the name declared by "Sales Ban" could still activate their effects.
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official/c64964750.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -41,5 +41,5 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
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Duel.RegisterEffect(e2,tp)
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end
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function s.aclimit(e,re,tp)
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return re:GetHandler():IsOriginalCode(e:GetLabel())
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return re:GetHandler():IsOriginalCodeRule(e:GetLabel())
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end

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