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Releases: PulseClient-ddnet/DDNetPulse

1.0.0

15 Aug 11:50

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DDNET_VERSION: 19.4 :3

FEATURE: Focus mode
FEATURE: Player idle aura was been fully rewritten
FEATURE: +Fun settings
FEATURE: Scoreboard coloring
FEATURE: Minecraft reference
FEATURE: Funny phrases on start
FEATURE: Squishy tee (BETA)

IMPROVEMENT: Menus now feels better (and better every update :p)
IMPROVEMENT: Updated Fast input (once more)
IMPROVEMENT: Laser angle while holding shooting

FIX: Visual weapon predict

Pulse - 0.5.1

05 Jun 02:46

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DDNET_VERSION: 19.2

FEATURE: Status flags, now able to see player status above the nameplate (thanks to https://github.com/Ar1gin)
FEATURE: DJ flags, same as status flags but show dj indicator above
FEATURE: Scoreboard colors
FEATURE: Key binder for scoreboard menu (was const on KEY_MOUSE3)

IMPROVEMENT: Menus now looks better
IMPROVEMENT: Laser corner rendering
IMPROVEMENT: Updated Fast input

FIX: Laser render kills the game

Love y'all users
also big thanks @SollyBunny for big refactor

Pulse 0.3.1

30 Apr 19:49

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DDNET_VERSION: 19.2

FIX: airjump sound and animation fix
IMPROVEMENT: Console load way faster
IMPROVEMENT: More user-friendly Pulse menu

FEATURE: idle aura with flying around sparks
FEATURE: Hover messages, replace for server messages, keeps default chat clean

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0.2.1 Legacy

26 Apr 00:40

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DDNET_VERSION: 19.2

IMPROVEMENT: Console images is splited on RCON and LOCAL
IMPROVEMENT: Console menus with list and types
FIX: Console png file reading

FEATURE: Glowing laser inspired by YouTube video
FEATURE: Added socket.IO support

0.0.1

16 Apr 00:32

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DDNET_VERSION: 19.1

IMPROVEMENT: Menu logic
IMPROVEMENT: Effect enhancements
FIX: No Rust...
FEATURE: Console background loaded
FEATURE: In-Game scoreboard (Origianlly made by @Anime-pdf / @VoxelDoesCode / @SoulyVEVO ) and improved by @StormAxs
FEATURE: Fast-input release
FEATURE: Skin profiles from @sjrc6 with an console ability to STEAL tee indentity (no spying pls)