Releases: PulseClient-ddnet/DDNetPulse
1.0.0
DDNET_VERSION: 19.4 :3
FEATURE: Focus mode
FEATURE: Player idle aura was been fully rewritten
FEATURE: +Fun settings
FEATURE: Scoreboard coloring
FEATURE: Minecraft reference
FEATURE: Funny phrases on start
FEATURE: Squishy tee (BETA)
IMPROVEMENT: Menus now feels better (and better every update :p)
IMPROVEMENT: Updated Fast input (once more)
IMPROVEMENT: Laser angle while holding shooting
FIX: Visual weapon predict
Pulse - 0.5.1
DDNET_VERSION: 19.2
FEATURE: Status flags, now able to see player status above the nameplate (thanks to https://github.com/Ar1gin)
FEATURE: DJ flags, same as status flags but show dj indicator above
FEATURE: Scoreboard colors
FEATURE: Key binder for scoreboard menu (was const on KEY_MOUSE3)
IMPROVEMENT: Menus now looks better
IMPROVEMENT: Laser corner rendering
IMPROVEMENT: Updated Fast input
FIX: Laser render kills the game
Love y'all users
also big thanks @SollyBunny for big refactor
Pulse 0.3.1
0.2.1 Legacy
DDNET_VERSION: 19.2
IMPROVEMENT: Console images is splited on RCON and LOCAL
IMPROVEMENT: Console menus with list and types
FIX: Console png file reading
FEATURE: Glowing laser inspired by YouTube video
FEATURE: Added socket.IO support
0.0.1
DDNET_VERSION: 19.1
IMPROVEMENT: Menu logic
IMPROVEMENT: Effect enhancements
FIX: No Rust...
FEATURE: Console background loaded
FEATURE: In-Game scoreboard (Origianlly made by @Anime-pdf / @VoxelDoesCode / @SoulyVEVO ) and improved by @StormAxs
FEATURE: Fast-input release
FEATURE: Skin profiles from @sjrc6 with an console ability to STEAL tee indentity (no spying pls)

