An addon for Blender 3D 2.79 and 2.80 to generate randomized particle hair form meshes, curves and nurbs. Please select the git branch according to your Blender version.
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- Create some strands as source:
- Mesh: Hair roots will be at the edges marked as seams
- or bezier curves: Handle type must not be "Vector" and Curve > Geometry > Extrude defines the width of the ribbons (must be greater than zero)
- or nurbs surfaces: Hair roots will be at an orange edge and be parallel to the magenta edges
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- Make sure all strands have the same number of vertices from the root to the tip (must be at least 2).
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- Select this source mesh and then additionally select the target object (particle emitter) so it becomes active.
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- Add to or select an existing a particle system in the emitter object.
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- Make sure the particle system settings are set to type "Hair" (not "Emitter").
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- Search "Particle Hair" and apply the operator.
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- Tweak the operators options.