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Added a MRVN Radiant Texture Section#158

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Berdox wants to merge 25 commits intoR2Northstar:mainfrom
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Added a MRVN Radiant Texture Section#158
Berdox wants to merge 25 commits intoR2Northstar:mainfrom
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@Berdox
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@Berdox Berdox commented Jul 28, 2025

I made a MRVN Radiant texture section covering how to setup textures in MRVN and also how to get them to load in game

@Berdox
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Berdox commented Jul 29, 2025

  1. Ok, I will remove that part. I thought .starpak worked the same for maps as it does for models.

  2. I'm including this to cover all possible methods for loading textures. I prefer to provide more information rather than less, so people have more information, so they know what questions to ask. I don’t go into much detail about .rpak map files here, since that information should have a .rpak map section of the documentation, not in this texture section.

  3. I'm aware that you don’t need a JSON file to load an .rpak map file. That’s why I phrased it as “you can” use one. I put it there just in case someone has a special use case where they need it.

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@NachosChipeados NachosChipeados left a comment

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Looks good to me 👍 . All the images load correctly, and the instructions are pretty easy to follow. I just have one issue

@uniboi uniboi requested a review from EM4Volts August 16, 2025 17:59
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Overall looks good to me.
personally do not like the inclusion of mentioning rpaks everywhere as making them work properly for maps needs alot more work then just packing the materials into the rpak, and not explaining that instead just saying "it exists" feels wrong.

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@Berdox could you address comments?

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If possible I'd suggest to remove the mentions of rpak for now. I'll make proper instructions for Rpaks and map making soonTM

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Berdox commented Feb 25, 2026

I added some changes

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6 participants