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… correctly into crafting module/pipe
bziemons
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Jul 14, 2025
| // Import (Slots [0, 8]) | ||
| for (Pair<ItemIdentifierStack, Integer> slot : bench.matrix) { | ||
| final int i = slot.getValue2(); | ||
| if (i <= inventory.getSizeInventory() - 2) { |
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not exactly sure why inventory size - 2 would be okay here in the new code, but not previously? Can you elaborate?
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Fixes #1720
I'm not quite sure why this code was there in the first place? (The code I've removed)
It seems like you can't manually put recipes that use multiple items/slot into the crafting table, but importing with HEI works just fine, so does the crafting module.
So I guess on another note, it would be nice if inputting recipes like this (into the crafting table) would be possible.