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Releases: Radicalius/StarFury

v0.3.3-alpha BETA TEST RELEASE

25 Jul 04:06

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Pre-release

Updates:

  • Added background music
  • Modloader
  • Mountain Terrain Mod
  • Deleted classes and replaced with components (classes will be conserved in the classic version)
  • Added a Loadout GUI
  • Implemented mouse control (keyboard control will be kept in the classic version)
  • Added Actives, Semi-actives, and Passives
  • Bound Q, W, E, and R to the first 4 abilities in the player's loadout
  • Fixed victory on crystal destruction
  • Resolved Loren's glitch
  • After a game is over, and players have exited to the lobby, they no longer need to restart the server to play again
  • Started work on a standalone client executable
  • Added Mines
  • Components align in the Loadout GUI

TIME FOR A BETA TEST!

v0.2.6-alpha

20 May 02:25

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v0.2.6-alpha Pre-release
Pre-release

Updates:

  • List Server at http://starfury.eu5.org/servers.txt
  • Initial menu is now a server list, instead of the old direct connect
  • Modified lobby.py to manage the List Server
  • Added a lighting class
  • Every color of light supported
  • Stereophonic Sound
  • In game background music
  • Lobby Background track

*** This Release is not stable because I forgot to include the background music :( ***
*** For now, download a copy of the current commit on the home page ***

v0.2.1-alpha

10 May 02:51

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v0.2.1-alpha Pre-release
Pre-release

Updates:

  • Previously, inner turrets were invincible. As of this release, that has been fixed.
  • Added a player lobby
  • Player callsigns now can contain capitals
  • 6 player compatibility fixed
  • Another airfield glitch, in which blue team players never spawn when playernum>2, was discovered and has been resolved
  • Buildings randomly spawn everywhere, previously they only spawned on the blue side of the map.
  • Red players no longer spasm on the airfield and die

v0.1.8-alpha

04 May 04:41

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v0.1.8-alpha Pre-release
Pre-release

Updates:

  • Switched to the Designers Block font
  • All command line output is now written to log.txt

v0.1.7-alpha

01 May 05:18

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v0.1.7-alpha Pre-release
Pre-release

Updates:

  • Added a batch launcher to be more Windows friendly
  • Included a precompiled standalone python installation. Installing Python and Pygame is no longer required to run StarFury on Windows
  • Decreased fps from 140 to 70. This will dramatically decrease jitter.
  • Ships now Spawn on Airfields for 3v3, 2v2, and 1v1 configurations
  • All ships are visible all the time to every player
  • Added simple chat interface. Still needs work.
  • Created a text based startup interface, which also needs work.
  • Players are now labeled above their avatar
  • Bullets no longer despawn randomly
  • Doubled the speed of explosions and bombs

v0.1.0-alpha

29 Apr 03:56

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v0.1.0-alpha Pre-release
Pre-release

This was the state of the game before I discovered github