Releases: Radicalius/StarFury
Releases · Radicalius/StarFury
v0.3.3-alpha BETA TEST RELEASE
Updates:
- Added background music
- Modloader
- Mountain Terrain Mod
- Deleted classes and replaced with components (classes will be conserved in the classic version)
- Added a Loadout GUI
- Implemented mouse control (keyboard control will be kept in the classic version)
- Added Actives, Semi-actives, and Passives
- Bound Q, W, E, and R to the first 4 abilities in the player's loadout
- Fixed victory on crystal destruction
- Resolved Loren's glitch
- After a game is over, and players have exited to the lobby, they no longer need to restart the server to play again
- Started work on a standalone client executable
- Added Mines
- Components align in the Loadout GUI
TIME FOR A BETA TEST!
v0.2.6-alpha
Updates:
- List Server at http://starfury.eu5.org/servers.txt
- Initial menu is now a server list, instead of the old direct connect
- Modified lobby.py to manage the List Server
- Added a lighting class
- Every color of light supported
- Stereophonic Sound
- In game background music
- Lobby Background track
*** This Release is not stable because I forgot to include the background music :( ***
*** For now, download a copy of the current commit on the home page ***
v0.2.1-alpha
Updates:
- Previously, inner turrets were invincible. As of this release, that has been fixed.
- Added a player lobby
- Player callsigns now can contain capitals
- 6 player compatibility fixed
- Another airfield glitch, in which blue team players never spawn when playernum>2, was discovered and has been resolved
- Buildings randomly spawn everywhere, previously they only spawned on the blue side of the map.
- Red players no longer spasm on the airfield and die
v0.1.8-alpha
Updates:
- Switched to the Designers Block font
- All command line output is now written to log.txt
v0.1.7-alpha
Updates:
- Added a batch launcher to be more Windows friendly
- Included a precompiled standalone python installation. Installing Python and Pygame is no longer required to run StarFury on Windows
- Decreased fps from 140 to 70. This will dramatically decrease jitter.
- Ships now Spawn on Airfields for 3v3, 2v2, and 1v1 configurations
- All ships are visible all the time to every player
- Added simple chat interface. Still needs work.
- Created a text based startup interface, which also needs work.
- Players are now labeled above their avatar
- Bullets no longer despawn randomly
- Doubled the speed of explosions and bombs
v0.1.0-alpha
This was the state of the game before I discovered github