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`UpdateColor` is now defined on the element instead of on the `dispelTexture` sub-widget. `UpdateColor` is now passed the unit and the dispellable debuff in place of the dispel type and the color components. `UpdateColor` is now called when no dispellable debuff is found.
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Update for Midnight.
Breaking Changes:
UpdateColoris now defined on the element instead of on thedispelTexturesub-widget.UpdateColoris now passed the unit and the dispellable debuff in place of the dispel type and the color components.UpdateColoris now called when no dispellable debuff is found.Added:
Dispellable.dispelColorCurve- acolor curve objectbased ofoUF.colors.dispelanddispelTexture.dispelAlpha(or 1 if not set)Dispellable.resetColor- acolor objectused to reset the colors of thedispelTextureand thedispelIcon.overlaysub-widgets when no dispellable debuff is found. Defaults to r = 1, g = 1, b = 1, and alpha equal todispelTexture.noDispelAlpha(or 1 if no dispelTexture is set)Fixed: