fix: Preserve border edges bones not applied on build #30
+87
−52
GitHub Actions / standalone on 6000.1.8f1 Test Results
completed
Aug 30, 2025 in 0s
✅ standalone on 6000.1.8f1 Test Results - 9/9 - Passed in 0.119s
✅ standalone-results.xml - 9/9 - Passed in 0.119s
Details
✅ standalone-results.xml - 9/9 - Passed in 0.119s
- ✅ Meshia.MeshSimplification.Tests.MeshSimplifierTests.ShouldSimplifyPrimitive - 3/3 - Passed in 0.062s
- ✅ ShouldSimplifyPrimitive(Sphere) - Passed in 0.058s
- ✅ ShouldSimplifyPrimitive(Capsule) - Passed in 0.003s
- ✅ ShouldSimplifyPrimitive(Cylinder) - Passed in 0.001s
- ✅ Meshia.MeshSimplification.Tests.MeshSimplifierTests.ShouldSimplifyPrimitiveIncrementally - 3/3 - Passed in 0.016s
- ✅ ShouldSimplifyPrimitiveIncrementally(Sphere) - Passed in 0.013s
- ✅ ShouldSimplifyPrimitiveIncrementally(Capsule) - Passed in 0.003s
- ✅ ShouldSimplifyPrimitiveIncrementally(Cylinder) - Passed in 0.001s
- ✅ Meshia.MeshSimplification.Tests.MeshSimplifierTests.ShouldSimplifyPrimitiveWithDuplicatedSubMeshes - 3/3 - Passed in 0.008s
- ✅ ShouldSimplifyPrimitiveWithDuplicatedSubMeshes(Sphere) - Passed in 0.005s
- ✅ ShouldSimplifyPrimitiveWithDuplicatedSubMeshes(Capsule) - Passed in 0.003s
- ✅ ShouldSimplifyPrimitiveWithDuplicatedSubMeshes(Cylinder) - Passed in 0.001s
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