A mutator which balances the teams based on set conditions like
Players vs. Bots, Bot-ratio or map recommended players.
- Fixed: Use float values to compare score values
- Added: Balance/adjust bot skill after kills/deaths from bots
- Added: Configurable skill adjustment (instead of original campaign-like mechanism)
- Added: Individually adjust bot skill per player (not per team/game)
- Added: Support for Deathmatch (auto-bot-adding, bot skill adjustment, etc.)
- Added: Retrieve recommended player count from localized MapInfo (stored in mutator)
- Added: Multiply/adjust recommended player count based on gametype
- Added: Prioritizing gametype info for level recommended player count found based on exact name
- Added: Gametype multiplier for adjusting recommended player count based on gametypes
- Added: Custom balance algorithm for TeamRatio
- Added: Early initialize teams (desired player) to fix character models loading
- Added: Options to several new config options through config menu
- Changed: Proper algorithm finding the best team for a newly joining player/bot
- Changed: Use TeamIndex for random team when finding the team to add a new player to