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Releases: Raxorg/Alejandria

Deployment Automation & Direct Module Navigation!

29 Dec 22:22

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QoL improvements all over the place brought to you by @lyze237 ! thank you so much ❤️

Check the updated Website and its shiny new URLs!

🌟 Features

  • GitHub Actions takes care of the build and deployment process of the webapp, automagically!
  • You can now share a link to a module directly! (we had to tell people how many left or right key presses they needed to perform to find the desired module, ouch!) just copy and paste the URL!

🎉 New Contributors

Viewportization!

06 Sep 03:01
8c164f8

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Behold! for we have unlocked a new power! Viewports!

The Website has been updated with the new developments, please enjoy 🙂

Features

  • Alejandria now elegantly supports resizing of the window it is running on!

Improvements

  • Upgraded version of Fundamentals in use
  • Alpha Masking module has new visuals
  • Dragon Curve module is more colorful
  • Pixel Perfect Collision module has an easier to understand behavior (hopefully)

Fixes

  • Sounds now properly play on the Sound Pitch module
  • Reactive Grid no longer randomly glitches at the edges
  • Alpha test attribute for 3D materials adjusted
  • PixmapUtils conversion of TextureRegions to Pixmaps fixed

New Modules

No new modules this time (Last time we got so many we still have some in the fridge to microwave today)

From the shadows

29 Aug 00:40
1466a4c

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It's been some time but boy oh boy we've got new merch in store!

Can't wait? Go play with all the new toys on Alejandria's site!

New Modules (sheeeesh so many!)

  • Sound Pitch
  • Lasers
  • Simple Lights
  • Alternative A*
  • Cantor Gasket
  • Dragon Curve
  • Ball Physics
  • Lightning
  • Shape Rendering
  • HTML Alert (Web only)
  • libGDX in a fragment! (Android only)

Features

  • Box2D added!
  • Asset automation now supports atlas files
  • Gradient font available, module incoming
  • Collision detection between a Polygon and a Circle added, module incoming

Improvements

  • Fundamentals framework has been upgraded
  • 3D demos rotate
  • Bullet Spawning plays a sound when the gun shoots
  • Bullet Spawning has debug visuals
  • Moving away from ShapeRenderer in favor of ShapeDrawer
  • Better Circle and Rectangle classes
  • Using .vert and .frag instead of just .glsl for shader file extensions

Fixes

  • Corrected ShaderPixmapDrawing standalone demo asset references

3 Updates in a month! Madness!

25 Feb 21:01
74c4d19

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Wowowow who expected a third release this month? I didn't! enjoy the new modules and more!

As always, Alejandria's web build is available for you to toy with all the cool stuff showcased here

New Modules

  • Reactive Grid
  • Text Manipulation

Features

  • Dot (yes, this: .) added (re-added?) to the pixel font

Improvements

  • Fundamentals framework improved with additions and improvements

Fixes

  • GitHub button works again! sorry for the inconveniences
  • Circle thickness in the web version of the Layered Masking module

Pretty February!

16 Feb 21:26
0e8f949

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This year continues crazy!! Improvements all over the place but most excitingly, new modules! again!! ^~^

Alejandria's second release of the year just went live and you can toy with all the new cool stuff here

New Modules

  • Pixmap Manipulation
  • Falling Sand
  • Spiral
  • Quad Tree

Improvements

Fixes

  • Asset automation works again! check the automation module (same level as core, desktop, etc)
  • Hexagon thickness increased in Hexagon Selection module
  • Changes to colors in certain modules no longer affect the whole application

Welcome 2024!

06 Jan 22:26
b6bd754

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This year starts crazy!! Improvements all over the place but most excitingly, new modules!

Alejandria's first release of the year just went live and you can check it here

New Modules

  • Spirograph
  • Raymarching Shader (Thanks Kishimisu!)

Improvements

  • Cleaner code all over the place
  • The pixel font got updated! Enjoy the new characters and a transparent padding between them to avoid bleeding

Bug Fixes

  • A warning in the web build's console when entering the shake shader was squashed

The Welcome libGDX v1.12.0 Release!

11 Jul 21:55
14b57ad

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Let's celebrate a new libGDX major version release with Alejandría's second release of the year which comes packed with new modules, new features, bug fixes and more! 🥳

New Modules

  • Welcome
  • Drag And Drop
  • Manual Screen Clear

New Features

  • Debug visualization

Improvements

  • Many module descriptions and interactions

Bug Fixes

  • Hexagon Selection module: Hexagon color no longer affected by Phyllotaxis module
  • Information text misalignment corrected
  • ShapeRenderer module: Circle color bug fixed
  • InverseKinematics module: Tentacle locking fixed

Gradle Upgrades

  • libGDX v12 🎉 🎉 🎉
  • Android target SDK version: 30 -> 33
  • Gradle versions updated

Kinematics, 3D And More!

07 Jul 20:35
e1202af

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The new update to Alejandria is here! Enjoy the new modules and improvements, feel free to suggest (or PR) anything! from code structure to new modules :3

  • New modules!
    • Hexagon Radial Selection
    • Phyllotaxis Visualization
    • Forward Kinematics
    • Inverse Kinematics
    • Decal Visualization
    • Textured Cube Visualization
  • Automation is here! Just drop your assets into the assets folder, run the AutomationLauncher and forget about handling your assets forever!
  • Standalone apps for upcoming shader modules (stuff I'm still learning)
  • Cleaner module code structure, hopefully easier to understand for everyone :3
  • Modules have a button that links to their code hosted on GitHub!