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README

A Monster Story: A pixel-art click-through RPG where things are not as they seem.

This project started as an exercise to learn the basics of JavaScript through an online course, but has since evolved into a fully custom game with visuals, sound effects, tone and new features. All base code has been heavily rewritten, restructered and expanded.

How to play

Play on https://renateroke.github.io/rpg/, or

  1. Clone or download this repository.
  2. Open the index file with a local live server.

Added locations and features

  • Start screen including start game functionality
  • Visual inventory feature and visual inventory update functionality
  • Accessible HTML semantics and structure
  • Button appear/disappear functionality
  • Keyboard focus management
  • Storyline text
  • All images
  • Tavern, including:
    • Buy drink functionality
    • Buy stew functionality
    • Stew death functionality
    • Start fight functionality
  • Forest
  • Clearing, including:
    • Empty clearing
    • Encounter and gamble game (gamble game modified from original feature)
  • Mountain, including steal stew functionality
  • Background music and audio functionality
  • Sound effects and disable/enable sound effect functionality
  • Data storage in json & fetch functionality
  • Most CSS styling and features including media query's (which are not complete yet, working on it!) and keyboard focus style

Images generated by AI

  • Logo
  • All location and scenario images
  • Gold icon
  • XP icon

Created with GPT-4.0 OpenAI Terms of Use – Ownership of Content.

Self made images

  • Health icon
  • Inventory icon
  • All weapon icons

Sound effect credits

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