Skip to content

AVPro Video v3.0.10 - 6 September 2024

Choose a tag to compare

@Ste-RH Ste-RH released this 06 Sep 14:17
· 20 commits to master since this release
c8dfbde

For full documentation about features, usage and upgrading please visit the developer portal

Changes

Android

  • Fixes
    • #1944 Surface creation defered when resolution first changes
    • #1953 Fixed issue with player surface having more buffers than the decoder expects on Tegra based hardware
    • #1953 Fixed issue with texture tearing and frozen frames when using OpenGL ES3, OES textures on the NVIDIA Tegra hardware
    • #1956 Fixed issue with banding when using the Vulkan rendering API and the color space is set to linear
    • #1958 Audio resampler correctly re-initialises when input sample rate of video changes

Windows

  • Fixes
    • #1961 Fixed issue with NotchLC alpha only being 2-bit
    • #1964 Fixed some Trial/watermark issues with HAP playback
    • Fixed a couple of "d3d11: Creating a default shader resource view with dxgi-fmt.." exceptions (others are safe to ignore as having to bypass Unity's lack of support in enums)
    • Fixed platform options not being passed to player pre-'OpenMedia()' meaning initial values were always used