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Fix PVE deaths not updating on UI
1 parent bb8cbcc commit bd2a82c

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2 files changed

+2
-2
lines changed

2 files changed

+2
-2
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PlayerStats/Components/PlayerStatsComponent.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -208,7 +208,7 @@ internal void OnPlayerDeath(Player killer, ELimb limb, EDeathCause cause)
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{
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PlayerData.PVEDeaths++;
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SessionPlayerData.PVEDeaths++;
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if (configuration.ActualStatsMode == StatsMode.PVE)
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if (configuration.ActualStatsMode == StatsMode.PVE || configuration.ShowCombinedDeaths)
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{
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UpdateUIEffect();
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}

PlayerStats/PlayerStats.csproj

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
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<TargetFramework>net48</TargetFramework>
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<LangVersion>latest</LangVersion>
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<RootNamespace>RestoreMonarchy.PlayerStats</RootNamespace>
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<Version>1.1.2</Version>
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<Version>1.1.3</Version>
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</PropertyGroup>
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<ItemGroup>

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