|
| 1 | +# Command Break Down |
| 2 | + |
| 3 | +Go to the dishwasher then find an apple and get it and bring it to the waving person in the office |
| 4 | + |
| 5 | +-> go(dishwasher) |
| 6 | +-> find(apple) |
| 7 | +----> gaze(n predefined points) |
| 8 | +----> detect(apple) |
| 9 | +----> approach_point(apple) |
| 10 | +-> pick(apple) |
| 11 | +-> go(office) |
| 12 | +-> find(waving_person) |
| 13 | +----> gaze(n predefined points) |
| 14 | +----> detect(waving_person) |
| 15 | +----> approach_point(waving_person) |
| 16 | +-> give(apple) |
| 17 | + |
| 18 | +Locate a waving person in the kitchen and answer a question |
| 19 | + |
| 20 | +-> go(kitchen) |
| 21 | +-> find(waving_person) |
| 22 | +----> gaze(n predefined points) |
| 23 | +----> detect(waving person) |
| 24 | +----> approach_point(waving_person) |
| 25 | +-> say(ask_question) |
| 26 | +-> hear(user) |
| 27 | +-> contextual_say(answer) |
| 28 | + |
| 29 | +Meet Axel in the bedroom and answer a quiz |
| 30 | +-> go(bedroom) |
| 31 | +-> find(Axel) |
| 32 | +----> gaze(n predefined points) |
| 33 | +----> detect(person) |
| 34 | +----> if person[i] == Axel then approach_point(Axel) |
| 35 | +----> else: for person in persons: approach_point(person) -> ask if is Axel |
| 36 | +----> save_to_context(Axel) |
| 37 | +-> say(ask_question) |
| 38 | +-> hear(user) |
| 39 | +-> contextual_say(answer) |
| 40 | + |
| 41 | +Tell me how many waving persons are in the kitchen |
| 42 | +-> go(kitchen) |
| 43 | +-> count(waving_person) |
| 44 | +----> gaze(n predefined points) |
| 45 | +----> detect(waving person) |
| 46 | +-> go(task_origin) |
| 47 | +-> contextual_say(answer) |
| 48 | + |
| 49 | +Tell me the gesture of the person at the tv stand |
| 50 | +-> go(tv_stand) |
| 51 | +-> find(person) |
| 52 | +----> gaze(n predefined points) |
| 53 | +----> detect(person) |
| 54 | +-> go(task_origin) |
| 55 | +-> contextual_say(gesture) |
| 56 | + |
| 57 | +Say your teams affiliation to the waving person in the bathroom |
| 58 | +-> go(bathroom) |
| 59 | +-> find(waving_person) |
| 60 | +----> gaze(n predefined points) |
| 61 | +----> detect(waving person) |
| 62 | +----> approach_point(waving_person) |
| 63 | +-> contextual_say(affiliation) |
| 64 | + |
| 65 | +Answer the quiz of the person raising their right arm in the living room |
| 66 | +-> go(living_room) |
| 67 | +-> find(person_raising_right_arm) |
| 68 | +----> gaze(n predefined points) |
| 69 | +----> detect(person_raising_right_arm) |
| 70 | +----> approach_point(person_raising_right_arm) |
| 71 | +-> say(ask_quiz) |
| 72 | +-> hear(user) |
| 73 | +-> contextual_say(answer) |
| 74 | + |
| 75 | +Follow Jane from the desk to the kitchen |
| 76 | +-> go(desk) |
| 77 | +-> find(Jane) |
| 78 | +----> gaze(n predefined points) |
| 79 | +----> detect(person) |
| 80 | +----> if person[i] == Jane then approach_point(Jane) |
| 81 | +----> else: for person in persons: approach_point(person) -> ask if is Jane |
| 82 | +----> save_to_context(Jane) |
| 83 | + |
| 84 | +-> say(intent) |
| 85 | +-> follow_person_until(Jane, kitchen) |
| 86 | + |
| 87 | +Escort Axel from the trashbin to the pantry |
| 88 | + |
| 89 | +-> go(trashbin) |
| 90 | +-> find(Axel) |
| 91 | +----> gaze(n predefined points) |
| 92 | +----> detect(Axel) |
| 93 | +----> if person[i] == Axel then approach_point(Axel) |
| 94 | +----> else: for person in persons: approach_point(person) -> ask if is Axel |
| 95 | +----> save_to_context(Axel) |
| 96 | + |
| 97 | +-> say(intent) |
| 98 | +-> escort_to(pantry) |
| 99 | + |
| 100 | +Take the person pointing to the right from the armchair to the exit |
| 101 | +-> go(armchair) |
| 102 | +-> find(person_pointing_right) |
| 103 | +----> gaze(n predefined points) |
| 104 | +----> detect(person_pointing_right) |
| 105 | +----> approach_point(person_pointing_right) |
| 106 | +-> say(intent) |
| 107 | +-> escort_to(exit) |
| 108 | + |
| 109 | +Take the person wearing a yellow t shirt from the side tables to the office |
| 110 | +-> go(side_tables) |
| 111 | +-> find(person_yellow_tshirt) |
| 112 | +----> gaze(n predefined points) |
| 113 | +----> detect(person_yellow_tshirt) |
| 114 | +----> approach_point(person_yellow_tshirt) |
| 115 | +-> say(intent) |
| 116 | +-> escort_to(office) |
| 117 | + |
| 118 | +Say hello to the person wearing a gray t shirt in the living room and answer a quiz |
| 119 | +-> go(living_room) |
| 120 | +-> find(person_gray_tshirt) |
| 121 | +----> gaze(n predefined points) |
| 122 | +----> detect(person_gray_tshirt) |
| 123 | +----> approach_point(person_gray_tshirt) |
| 124 | +-> say(hello) |
| 125 | +-> say(ask_quiz) |
| 126 | +-> hear(user) |
| 127 | +-> contextual_say(answer) |
| 128 | + |
| 129 | +Say hello to Morgan in the kitchen and answer a question |
| 130 | +-> go(kitchen) |
| 131 | +-> find(Morgan) |
| 132 | +----> gaze(n predefined points) |
| 133 | +----> detect(Morgan) |
| 134 | +----> if person[i] == Morgan then approach_point(Morgan) |
| 135 | +----> else: for person in persons: approach_point(Morgan) -> ask if is Morgan |
| 136 | +----> save_to_context(Morgan) |
| 137 | + |
| 138 | +-> say(hello) |
| 139 | +-> say(ask_question) |
| 140 | +-> hear(user) |
| 141 | +-> contextual_say(answer) |
| 142 | + |
| 143 | +Note: in the second find, the person should be already known i/e found person[i] == Jane |
| 144 | +Meet Jane at the entrance then locate them in the kitchen |
| 145 | +-> go(entrance) |
| 146 | +-> find(Jane) |
| 147 | +----> gaze(n predefined points) |
| 148 | +----> detect(Jane) |
| 149 | +----> if person[i] == Jane then approach_point(Jane) |
| 150 | +----> else: for person in persons: approach_point(Jane) -> ask if is Jane |
| 151 | +----> save_to_context(Jane) |
| 152 | +-> go(kitchen) |
| 153 | +-> find(Jane) |
| 154 | +----> gaze(n predefined points) |
| 155 | +----> detect(Jane) |
| 156 | +----> if person[i] == Jane then approach_point(Jane) |
| 157 | +----> else: for person in persons: approach_point(Jane) -> ask if is Jane |
| 158 | +----> save_to_context(Jane) |
| 159 | +-> say(intent finished) |
| 160 | + |
| 161 | +Tell me how many people in the office are wearing yellow coats |
| 162 | +-> go(office) |
| 163 | +-> count(person_yellow_coat) |
| 164 | +----> gaze(n predefined points) |
| 165 | +----> detect(person_yellow_coat) |
| 166 | +----> save_to_context(count) |
| 167 | + |
| 168 | +-> go(task_origin) |
| 169 | +-> contextual_say(answer) |
| 170 | + |
| 171 | +Tell me how many people in the living room are wearing gray coats |
| 172 | +-> go(living_room) |
| 173 | +-> count(person_gray_coat) |
| 174 | +----> gaze(n predefined points) |
| 175 | +----> detect(person_gray_coat) |
| 176 | +----> save_to_context(count) |
| 177 | +-> go(task_origin) |
| 178 | +-> contextual_say(answer) |
| 179 | + |
| 180 | +Tell the gesture of the person at the side tables to the person at the tv stand |
| 181 | +-> go(side_tables) |
| 182 | +-> find(person) |
| 183 | +----> gaze(n predefined points) |
| 184 | +----> detect(person) |
| 185 | +----> save_to_context(gesture) |
| 186 | + |
| 187 | +-> go(tv_stand) |
| 188 | +-> find(person) |
| 189 | +----> gaze(n predefined points) |
| 190 | +----> detect(person) |
| 191 | +-> contextual_say(gesture) |
| 192 | + |
| 193 | +Follow the standing person in the living room |
| 194 | +-> go(living_room) |
| 195 | +-> find(standing_person) |
| 196 | +----> gaze(n predefined points) |
| 197 | +----> detect(standing_person) |
| 198 | +----> approach_point(standing_person) |
| 199 | +-> say(intent) |
| 200 | +-> follow_person_until_canceled(standing_person) |
| 201 | + |
| 202 | +Go to the kitchen then locate a snack and get it and deliver it to Adel in the bathroom |
| 203 | +-> go(kitchen) |
| 204 | +-> find(snack) |
| 205 | +----> gaze(n predefined points) |
| 206 | +----> detect(snack) |
| 207 | +----> approach_point(snack) |
| 208 | +-> pick(snack) |
| 209 | +-> go(bathroom) |
| 210 | +-> find(Adel) |
| 211 | +----> gaze(n predefined points) |
| 212 | +----> detect(Adel) |
| 213 | +----> if person[i] == Adel then approach_point(Adel) |
| 214 | +----> else: for person in persons: approach_point(Adel) -> ask if is Adel |
| 215 | +----> save_to_context(Adel) |
| 216 | +-> say(intent) |
| 217 | +-> give(snack) |
| 218 | + |
| 219 | +Take a cleaning supply from the kitchen table and bring it to the standing person in the kitchen |
| 220 | +-> go(kitchen_table) |
| 221 | +-> find(cleaning_supply) |
| 222 | +----> gaze(n predefined points) |
| 223 | +----> detect(cleaning_supply) |
| 224 | +----> approach_point(cleaning_supply) |
| 225 | +-> pick(cleaning_supply) |
| 226 | +-> find(standing_person) |
| 227 | +----> gaze(n predefined points) |
| 228 | +----> detect(standing_person) |
| 229 | +----> approach_point(standing_person) |
| 230 | +-> say(intent) |
| 231 | +-> give(cleaning_supply) |
| 232 | + |
| 233 | +Locate a cleaning supply in the bedroom then take it and bring it to the standing person in the bedroom |
| 234 | +-> go(bedroom) |
| 235 | +-> find(cleaning_supply) |
| 236 | +----> gaze(n predefined points) |
| 237 | +----> detect(cleaning_supply) |
| 238 | +----> approach_point(cleaning_supply) |
| 239 | +-> pick(cleaning_supply) |
| 240 | +-> find(standing_person) |
| 241 | +----> gaze(n predefined points) |
| 242 | +----> detect(standing_person) |
| 243 | +----> approach_point(standing_person) |
| 244 | +-> say(intent) |
| 245 | +-> give(cleaning_supply) |
| 246 | + |
| 247 | +Tell me how many fruits there are on the bed |
| 248 | +-> go(bed) |
| 249 | +-> count(fruits) |
| 250 | +----> gaze(n predefined points) |
| 251 | +----> detect(fruits) |
| 252 | +----> save_to_context(count) |
| 253 | +-> go(task_origin) |
| 254 | +-> contextual_say(answer) |
| 255 | + |
| 256 | +TODO: how to detect biggest object? |
| 257 | +Tell me what is the biggest object on the kitchen table |
| 258 | +-> go(kitchen_table) |
| 259 | +-> find(biggest_object) |
| 260 | +----> gaze(n predefined points) |
| 261 | +----> detect(biggest_object) |
| 262 | +----> save_to_context(objects) |
| 263 | +-> go(task_origin) |
| 264 | +-> contextual_say(biggest_object) |
| 265 | + |
| 266 | +Bring me a soccer ball from the dishwasher |
| 267 | +-> go(dishwasher) |
| 268 | +-> find(soccer_ball) |
| 269 | +----> gaze(n predefined points) |
| 270 | +----> detect(soccer_ball) |
| 271 | +----> approach_point(soccer_ball) |
| 272 | +-> pick(soccer_ball) |
| 273 | +-> go(task_origin) |
| 274 | +-> give(soccer_ball) |
| 275 | + |
| 276 | +TODO: how to detect lightest object that is a toy? |
| 277 | +Tell me what is the lightest toy on the bookshelf |
| 278 | +-> go(bookshelf) |
| 279 | +-> find(lightest_toy) |
| 280 | +----> gaze(n predefined points) |
| 281 | +----> detect(toys) |
| 282 | +----> save_to_context(toys) |
| 283 | + |
| 284 | +-> go(task_origin) |
| 285 | +-> contextual_say(lightest_toy) |
| 286 | + |
| 287 | +## Todo ideas |
| 288 | + |
| 289 | +TODO: how to detect lightest object that is a toy? |
| 290 | + |
| 291 | +- When in the find method, insert all objects matching description to a db. |
| 292 | +- In the db, store previously know object properties. |
| 293 | +- When determining the lightest object, compare the objects in the db and return the lightest one. |
| 294 | + - Perhaps, implement a contextual_say method that fetches context to answer queries? |
| 295 | + - Let the contextual say choose between the databases |
| 296 | + |
| 297 | +TODO: how to detect biggest object? |
| 298 | + |
| 299 | +- Same idea as previous todo |
| 300 | + |
| 301 | +TODO: how to handle finds with different requirements? |
| 302 | + |
| 303 | +- i.e. find by name, by posture, by object recognizable with model? |
| 304 | + |
| 305 | +TODO: deux ex machina integration |
| 306 | + |
| 307 | +- |
| 308 | + |
| 309 | +TODO: confirmation implementation |
| 310 | + |
| 311 | +- How to add confirmation and fallbacks to the subcommands? add confirmation within the subcommand or before/after the subcommands? |
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