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rbxphogenIgnisRBX
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Update content/en-us/chat/voice-chat.md
Co-authored-by: IgnisRBX <[email protected]>
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content/en-us/chat/voice-chat.md

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#### Non-spatial
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You might not want to use the default, proximity-chat behavior. Depending on your experience's needs, it might make more sense to hear others with equal volume, regardless of their geographic location.
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If you [disable default Voice Chat](#disable-per-place), you can then implement flat/nonspatial Voice Chat through the following `Class.Script` within `Class.ServerScriptService`:
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Depending on your experience's needs, it might make more sense to hear others with equal volume, regardless of their geographic location. If you [disable default Voice Chat](#disable-per-place), you can then implement non‑spatial Voice Chat through the following `Class.Script` within `Class.ServerScriptService`:
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```lua title="Non-Proximity Chat"
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local Players = game:GetService("Players")

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