@@ -316,7 +316,7 @@ properties:
316316 description : |
317317 AnimationTrack.WeightTarget is a read-only property that gives the current
318318 weight of the `Class.AnimationTrack`. It has a default value of 1 and is
319- set when `Class.AnimationTrack:Play()`, `Class.AnimationTrack:Stop ()` or
319+ set when `Class.AnimationTrack:Play()`, `Class.AnimationTrack:()` or
320320 `Class.AnimationTrack:AdjustWeight()` is called. When weight is set in an
321321 `Class.AnimationTrack` it does not change instantaneously but moves from
322322 WeightCurrent to `Class.AnimationTrack.WeightTarget`. The time it takes to
@@ -601,22 +601,16 @@ methods:
601601 writeCapabilities : []
602602 - name : AnimationTrack:Stop
603603 summary : |
604- Stops the `Class.AnimationTrack`. Once called playback of the
605- `Class.AnimationTrack` will stop and the weight of the animation will move
606- towards zero over a length of time specified by the optional fadeTime
607- parameter.
604+ Stops the `Class.AnimationTrack`.
608605 description : |
609- Stops the `Class.AnimationTrack`. Once called playback of the
610- `Class.AnimationTrack` will stop and the weight of the animation will move
611- towards zero over a length of time specified by the optional fadeTime
612- parameter.
613-
614- For example, if Stop is called with a fadeTime of 2 seconds it will take
615- two seconds for the weight of the `Class.AnimationTrack` to reach zero and
616- its effects completely end. Please note this will be the case regardless
617- of the initial weight of the animation.
618-
619- It is not recommended to use a fadeTime of 0 seconds to try to override
606+ Stops the `Class.AnimationTrack`. Once called, the weight of the animation
607+ will move towards zero over a length of time specified by the optional
608+ `fadeTime` parameter. For example, if `Stop()` is called with a `fadeTime`
609+ of `2`, it will take two seconds for the weight of the track to reach
610+ zero and its effects completely end. Please note this will be the case
611+ regardless of the initial weight of the animation.
612+
613+ It is not recommended to use a `fadeTime` of `0` in an attempt to override
620614 this effect and end the animation immediately for `Class.Motor6D|Motor6Ds`
621615 that have their `Class.Motor.MaxVelocity` set to zero, as this causes
622616 the joints to freeze in place. If it must end immediately, ensure the
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