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update Open Source Docs from Roblox internal teams
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content/common/navigation/documentation.yaml

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navigation: /education.yaml
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path: /education/educator-onboarding/landing
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# EDUCATION NAV REWORK
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# COURSES NAV REWORK
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- title: Courses
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path: /courses
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items:
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- title: All Courses
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navigation: /courses/courses.yaml
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path: /courses
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# COURSES NAV REWORK

content/en-us/tutorials/curriculums/environmental-art/develop-polished-assets.md

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### Trim sheets
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**Trim sheets** are textures that tile both on either the X **or** Y axis, and they allow you to add significantly more visual complexity to your experiences without having to import additional textures, saving you a negative impact on memory. Each row or column of a trim sheet has a unique visual appearance, giving you many different surface treatments to choose from when you're mapping UV data to a mesh. For example, the door frame and ceiling assets in the following two images use different layers of the same trim sheet to add detail work to the space.
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**Trim sheets** are textures that tile on either the X **or** Y axis, and they allow you to add significantly more visual complexity to your experiences without having to import additional textures, saving you a negative impact on memory. Each row or column of a trim sheet has a unique visual appearance, giving you many different surface treatments to choose from when you're mapping UV data to a mesh. For example, the door frame and ceiling assets in the following two images use different layers of the same trim sheet to add detail work to the space.
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<GridContainer numColumns="2">
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<figure>

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