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Original file line number Diff line number Diff line change
Expand Up @@ -141,7 +141,7 @@ Players.PlayerRemoving:Connect(onPlayerRemoved)
The code defines functions to reset coin counts during the appropriate
lifecycle events:

- `Class.Player.PlayerAdded` fires when a player joins the experience, and sets
- `Class.Players.PlayerAdded` fires when a player joins the experience, and sets
the coin count to `0`.
- `Class.Player.CharacterAdded` fires when a player's character model is added
to the world. It occurs after `Class.Player.PlayerAdded|PlayerAdded` and
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