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[bugfix] Allow adding multiple cards event manually through UI
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internal/app/controller/gameEvent.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -421,7 +421,7 @@ type GameEventDetails struct {
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KeeperHeldBall *refproto.GameEvent_KeeperHeldBall `json:"keeperHeldBall,omitempty"`
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UnsportingBehaviorMinor *refproto.GameEvent_UnsportingBehaviorMinor `json:"unsportingBehaviorMinor,omitempty"`
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UnsportingBehaviorMajor *refproto.GameEvent_UnsportingBehaviorMajor `json:"unsportingBehaviorMajor,omitempty"`
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MultipleCards *refproto.GameEvent_MultipleCards `json:"multiple,omitempty"`
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MultipleCards *refproto.GameEvent_MultipleCards `json:"multipleCards,omitempty"`
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MultipleFouls *refproto.GameEvent_MultipleFouls `json:"multipleFouls,omitempty"`
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MultiplePlacementFailures *refproto.GameEvent_MultiplePlacementFailures `json:"multiplePlacementFailures,omitempty"`
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KickTimeout *refproto.GameEvent_KickTimeout `json:"kickTimeout,omitempty"`

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